/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** @file getuniformblockindex.c * * Tests the glGetUniformBlockIndex API: returning INVALID_INDEX for * inactive blocks or error conditions, and consecutive numbers from 0 * for active blocks. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static GLuint prog; static const char frag_shader_text[] = "#extension GL_ARB_uniform_buffer_object : require\n" "\n" "uniform ub_a { vec4 a; };\n" "uniform ub_b { vec4 b; };\n" "\n" "void main()\n" "{\n" " gl_FragColor = a + b;\n" "}\n"; void piglit_init(int argc, char **argv) { bool pass = true; int expected_ub_b_index; int index; piglit_require_extension("GL_ARB_uniform_buffer_object"); prog = piglit_build_simple_program(NULL, frag_shader_text); index = glGetUniformBlockIndex(prog, "ub_a"); printf("Uniform block \"ub_a\" index: 0x%08x\n", index); if (index == 0) { expected_ub_b_index = 1; } else if (index == 1) { expected_ub_b_index = 0; } else { expected_ub_b_index = 1; printf(" Expected 0 or 1\n"); pass = false; } /* From the GL_ARB_uniform_buffer_object spec: * * "GetUniformBlockIndex returns the uniform block index * for the uniform block named of * . If does not identify an * active uniform block of , or an error * occurred, then INVALID_INDEX is returned. The indices * of the active uniform blocks of a program are assigned * in consecutive order, beginning with zero." */ index = glGetUniformBlockIndex(prog, "ub_b"); printf("Uniform block \"ub_b\" index: 0x%08x\n", index); if (index != expected_ub_b_index) { printf(" Expected 0x%08x\n", expected_ub_b_index); pass = false; } /* Since we can't guarantee that an unused uniform block is * inactive, we ask for a block name that was never even defined. */ index = glGetUniformBlockIndex(prog, "ub_c"); printf("Uniform block \"ub_c\" index: 0x%08x\n", index); if (index != GL_INVALID_INDEX) { printf(" Expected 0x%08x\n", GL_INVALID_INDEX); pass = false; } if (!piglit_check_gl_error(0)) { pass = false; } /* From the GL_ARB_uniform_buffer_object spec: * * "The error INVALID_VALUE is generated by * GetUniformIndices, GetActiveUniformsiv, * GetActiveUniformName, GetUniformBlockIndex, * GetActiveUniformBlockiv, GetActiveUniformBlockName, * and UniformBlockBinding if is not a value * generated by GL. */ if (!piglit_khr_no_error) { index = glGetUniformBlockIndex(0xd0d0, "a"); if (!piglit_check_gl_error(GL_INVALID_VALUE)) { pass = false; } else if (index != GL_INVALID_INDEX) { printf("Bad program uniform index: 0x%08x\n", index); printf(" Expected 0x%08x\n", GL_INVALID_INDEX); pass = false; } } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; }