/* * Copyright (c) 2010 VMware, Inc. * Copyright (c) 2015 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** * Test GL_ARB_vertex_attrib_64bit vertex attributes. * derived from Brian's gpu_shader4 tests. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_core_version = 32; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *TestName = "double_attribs"; static const GLuint Index = 3; static void gen_double_values(GLdouble values[4], GLuint size) { assert(size >= 1 && size <=4 ); values[0] = 1.7976931348623157E+308; values[1] = 0.0; values[2] = -1.3; values[3] = 9.88888; } static void gen_float_values(GLfloat values[4], GLuint size) { assert(size >= 1 && size <=4 ); values[0] = 0.5; values[1] = 0.25; values[2] = -1.3; values[3] = 9.88888; if (size < 4) values[3] = 1; if (size < 3) values[2] = 0; if (size < 2) values[1] = 0; } /* doubles don't get default values */ static GLboolean check_double_attrib(const GLdouble expected[4], GLuint size, const char *func) { GLdouble vals[4]; int i; glGetVertexAttribLdv(Index, GL_CURRENT_VERTEX_ATTRIB_ARB, vals); switch (size) { case 4: if (expected[3] != vals[3]) goto fail_print; case 3: if (expected[2] != vals[2]) goto fail_print; case 2: if (expected[1] != vals[1]) goto fail_print; case 1: if (expected[0] != vals[0]) goto fail_print; } return GL_TRUE; fail_print: fprintf(stderr, "%s: %s failed\n", TestName, func); fprintf(stderr, " Expected: "); for (i = 0; i < size; i++) fprintf(stderr, " %g", expected[i]); fprintf(stderr, " Found: "); for (i = 0; i < size; i++) fprintf(stderr, " %g", vals[i]); fprintf(stderr, "\n"); return GL_FALSE; } static GLboolean check_float_attrib(const GLfloat expected[4]) { GLfloat vals[4]; glGetVertexAttribfv(Index, GL_CURRENT_VERTEX_ATTRIB_ARB, vals); if (expected[0] != vals[0] || expected[1] != vals[1] || expected[2] != vals[2] || expected[3] != vals[3]) { fprintf(stderr, "%s: failed\n", TestName); fprintf(stderr, " Expected: %f, %f, %f, %f\n", expected[0], expected[1], expected[2], expected[3]); fprintf(stderr, " Found: %f, %f, %f, %f\n", vals[0], vals[1], vals[2], vals[3]); return GL_FALSE; } return GL_TRUE; } static GLboolean test_attrib_funcs(void) { GLdouble vals[4]; gen_double_values(vals, 1); glVertexAttribL1d(Index, vals[0]); if (!check_double_attrib(vals, 1, "glVertexAttribL1d")) return GL_FALSE; gen_double_values(vals, 2); glVertexAttribL2d(Index, vals[0], vals[1]); if (!check_double_attrib(vals, 2, "glVertexAttribL2d")) return GL_FALSE; gen_double_values(vals, 3); glVertexAttribL3d(Index, vals[0], vals[1], vals[2]); if (!check_double_attrib(vals, 3, "glVertexAttribL3d")) return GL_FALSE; gen_double_values(vals, 4); glVertexAttribL4d(Index, vals[0], vals[1], vals[2], vals[3]); if (!check_double_attrib(vals, 4, "glVertexAttribL4d")) return GL_FALSE; gen_double_values(vals, 1); glVertexAttribL1dv(Index, vals); if (!check_double_attrib(vals, 1, "glVertexAttribL1dv")) return GL_FALSE; gen_double_values(vals, 2); glVertexAttribL2dv(Index, vals); if (!check_double_attrib(vals, 2, "glVertexAttribL2dv")) return GL_FALSE; gen_double_values(vals, 3); glVertexAttribL3dv(Index, vals); if (!check_double_attrib(vals, 3, "glVertexAttribL3dv")) return GL_FALSE; gen_double_values(vals, 4); glVertexAttribL4dv(Index, vals); if (!check_double_attrib(vals, 4, "glVertexAttribL4dv")) return GL_FALSE; return GL_TRUE; } /** Check which datatypes are accepted by glVertexAttribLPointer() */ static GLboolean test_attrib_array(void) { static const GLenum badTypes[] = { GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_HALF_FLOAT_ARB, GL_BGRA, }; static const GLenum goodTypes[] = { GL_DOUBLE, }; GLint i; GLuint index = 1; GLint size = 4; GLsizei stride = 0; GLenum err; GLuint vao, vbo; glGenVertexArrays(1, &vao); glBindVertexArray(vao); glGenBuffers(1, &vbo); glBindBuffer(GL_ARRAY_BUFFER, vbo); /* clear any prev errors */ while (glGetError() != GL_NO_ERROR) ; /* These should not generate a GL error */ for (i = 0; i < ARRAY_SIZE(goodTypes); i++) { glVertexAttribLPointer(index, size, goodTypes[i], stride, NULL); err = glGetError(); if (err != GL_NO_ERROR) { fprintf(stderr, "%s: glVertexAttribLPointer(type=0x%x) generated error 0x%x\n", TestName, goodTypes[i], err); return GL_FALSE; } } if (!piglit_khr_no_error) { for (i = 0; i < ARRAY_SIZE(badTypes); i++) { glVertexAttribLPointer(index, size, badTypes[i], stride, NULL); err = glGetError(); if (err != GL_INVALID_ENUM) { fprintf(stderr, "%s: glVertexAttribLPointer(type=0x%x) failed to generate " "GL_INVALID_ENUM\n", TestName, badTypes[i]); return GL_FALSE; } } } return GL_TRUE; } /* these tests try and exercise the mesa vbo code */ /* write a double to an attribute slot, * then write some floats, then rewrite the double, * and read it back */ static GLboolean test_attrib_mixed_1(void) { GLdouble vals[4]; GLfloat fvals[4]; gen_double_values(vals, 4); glVertexAttribL4dv(Index, vals); if (!check_double_attrib(vals, 1, "glVertexAttribL1d")) return GL_FALSE; gen_float_values(fvals, 4); glVertexAttrib4fv(Index, fvals); gen_double_values(vals, 4); glVertexAttribL4dv(Index, vals); if (!check_double_attrib(vals, 1, "glVertexAttribL1d")) return GL_FALSE; return GL_TRUE; } /* write a double to an attribute slot, * then write some floats, read them back, * then rewrite the double, and read it back */ static GLboolean test_attrib_mixed_2(void) { GLdouble vals[4]; GLfloat fvals[4]; gen_double_values(vals, 4); glVertexAttribL4dv(Index, vals); if (!check_double_attrib(vals, 1, "glVertexAttribL1d")) return GL_FALSE; gen_float_values(fvals, 4); glVertexAttrib4fv(Index, fvals); if (!check_float_attrib(fvals)) return GL_FALSE; gen_double_values(vals, 4); glVertexAttribL4dv(Index, vals); if (!check_double_attrib(vals, 1, "glVertexAttribL1d")) return GL_FALSE; return GL_TRUE; } /* write a float to an attribute slot, * then write a double. and read it back */ static GLboolean test_attrib_mixed_3(void) { GLdouble vals[4]; GLfloat fvals[4]; gen_float_values(fvals, 4); glVertexAttrib4fv(Index, fvals); gen_double_values(vals, 4); glVertexAttribL4dv(Index, vals); if (!check_double_attrib(vals, 1, "glVertexAttribL1d")) return GL_FALSE; return GL_TRUE; } enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { int ret = PIGLIT_PASS; piglit_require_extension("GL_ARB_vertex_attrib_64bit"); if (!test_attrib_funcs()) ret = PIGLIT_FAIL; if (!test_attrib_array()) ret = PIGLIT_FAIL; if (!test_attrib_mixed_1()) ret = PIGLIT_FAIL; if (!test_attrib_mixed_2()) ret = PIGLIT_FAIL; if (!test_attrib_mixed_3()) ret = PIGLIT_FAIL; piglit_report_result(ret); }