/* * Copyright © 2018 Timothy Arceri * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Verify that commands added in ARB_viewport_array are compiled into display * lists. */ #include "piglit-util-gl.h" #include PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 32; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END #define MIN_VP 16 enum mode { set_scalar, set_vector, set_array_of_vectors, get_and_compare }; enum function_type { viewport, scissor, depth }; #define GEN_BUFFERS(type, n, c, div) \ type outbuf[n * c]; \ unsigned jjj; \ \ for (jjj = 0; jjj < (n * c); jjj++) { \ outbuf[jjj] = (type) value++; \ outbuf[jjj] /= div; \ } #define SET_SCALAR_INDICES2(type, func, n, c) \ do { \ /* depth values are clamped between 0 and 1.0 \ * so we divide by 100. \ */ \ GEN_BUFFERS(type, n, c, 100.0); \ gl ## func \ (i, \ outbuf[0], \ outbuf[1]); \ } while (0) #define SET_SCALAR_INDICES4(type, func, n, c) \ do { \ GEN_BUFFERS(type, n, c, 1); \ gl ## func \ (i, \ outbuf[0], \ outbuf[1], \ outbuf[2], \ outbuf[3]); \ } while (0) #define SET_VECTOR_INDICES(type, func, n, c) \ do { \ GEN_BUFFERS(type, n, c, 1); \ gl ## func \ (i, outbuf); \ } while (0) #define SET_ARRAY_INDICES(type, func, n, c, div) \ do { \ GEN_BUFFERS(type, n, c, div); \ gl ## func \ (0, c, outbuf); \ } while (0) #define GET_AND_COMPARE_INDICES(type, func, getmode, n, c, div) \ do { \ type inbuf[n * c]; \ GEN_BUFFERS(type, n, c, div); \ \ /* Mesa converts the depth double to a float */ \ if (sizeof(type) == sizeof(GLclampd)) { \ for (unsigned j = 0; j < (n * c); j++) {\ float tmp = outbuf[j]; \ outbuf[j] = tmp; \ } \ } \ \ glGet ## func \ ( \ getmode \ , i, inbuf); \ \ if (memcmp(inbuf, outbuf, \ sizeof(type) * n * c) != 0) { \ printf(" index %d data " \ "does not match.\n", \ i); \ pass = false; \ } \ } while (0) bool process_indices(unsigned base_value, enum mode m, enum function_type f_type) { bool pass = true; unsigned value = base_value; unsigned count = m == set_array_of_vectors ? 1 : MIN_VP; for (unsigned i = 0; i < count; i++) { switch (m) { case set_scalar: switch (f_type) { case viewport: SET_SCALAR_INDICES4(GLfloat, ViewportIndexedf, 4, 1); break; case scissor: SET_SCALAR_INDICES4(GLint, ScissorIndexed, 4, 1); break; case depth: SET_SCALAR_INDICES2(GLclampd, DepthRangeIndexed, 2, 1); break; } break; case set_vector: switch (f_type) { case viewport: SET_VECTOR_INDICES(GLfloat, ViewportIndexedfv, 4, 1); break; case scissor: SET_VECTOR_INDICES(GLint, ScissorIndexedv, 4, 1); break; case depth: printf("Error: Depth has no vector setter"); break; } break; case set_array_of_vectors: switch (f_type) { case viewport: SET_ARRAY_INDICES(GLfloat, ViewportArrayv, 4, MIN_VP, 1); break; case scissor: SET_ARRAY_INDICES(GLint, ScissorArrayv, 4, MIN_VP, 1); break; case depth: SET_ARRAY_INDICES(GLclampd, DepthRangeArrayv, 2, MIN_VP, 100.0); break; } break; case get_and_compare: switch (f_type) { case viewport: GET_AND_COMPARE_INDICES(GLfloat, Floati_v, GL_VIEWPORT, 4, 1, 1); break; case scissor: GET_AND_COMPARE_INDICES(GLint, Integeri_v, GL_SCISSOR_BOX, 4, 1, 1); break; case depth: GET_AND_COMPARE_INDICES(GLclampd, Doublei_v, GL_DEPTH_RANGE, 2, 1, 100.0); break; } break; } } return pass; } void piglit_init(int argc, char **argv) { bool pass = true; GLint maxVP; piglit_require_extension("GL_ARB_viewport_array"); glGetIntegerv(GL_MAX_VIEWPORTS, &maxVP); if (!piglit_check_gl_error(GL_NO_ERROR) || maxVP < MIN_VP) piglit_report_result(PIGLIT_FAIL); static const struct { GLenum list_mode; enum mode setter_mode; const char *setter_mode_name; enum function_type f_type; unsigned base_value; } tests[] = { { GL_COMPILE, set_scalar, "viewport scalar", viewport, 5 }, { GL_COMPILE, set_vector, "viewport vector", viewport, 7 }, { GL_COMPILE, set_array_of_vectors, "viewport array of vectors", viewport, 7 }, { GL_COMPILE_AND_EXECUTE, set_scalar, "viewport scalar", viewport, 11 }, { GL_COMPILE_AND_EXECUTE, set_vector, "viewport vector", viewport, 13 }, { GL_COMPILE_AND_EXECUTE, set_array_of_vectors, "viewport array of vectors", viewport, 15 }, { GL_COMPILE, set_scalar, "scissor scalar", scissor, 5 }, { GL_COMPILE, set_vector, "scissor vector", scissor, 7 }, { GL_COMPILE, set_array_of_vectors, "scissor array of vectors", scissor, 7 }, { GL_COMPILE_AND_EXECUTE, set_scalar, "scissor scalar", scissor, 11 }, { GL_COMPILE_AND_EXECUTE, set_vector, "scissor vector", scissor, 13 }, { GL_COMPILE_AND_EXECUTE, set_array_of_vectors, "scissor array of vectors", scissor, 15 }, { GL_COMPILE, set_scalar, "depth scalar", depth, 5 }, { GL_COMPILE, set_array_of_vectors, "depth array", depth, 7 }, { GL_COMPILE_AND_EXECUTE, set_scalar, "depth scalar", depth, 11 }, { GL_COMPILE_AND_EXECUTE, set_array_of_vectors, "depth array", depth, 13 } }; GLuint list = glGenLists(1); for (unsigned i = 0; i < ARRAY_SIZE(tests); i++) { const unsigned post_compile_base_value = (tests[i].list_mode == GL_COMPILE) ? 0 : tests[i].base_value; printf(" %s: %s mode\n", piglit_get_gl_enum_name(tests[i].list_mode), tests[i].setter_mode_name); printf(" pre-initialize\n"); pass = process_indices(0, tests[i].setter_mode, tests[i].f_type) && pass; pass = process_indices(0, get_and_compare, tests[i].f_type) && pass; glNewList(list, tests[i].list_mode); printf(" compiling\n"); pass = process_indices(tests[i].base_value, tests[i].setter_mode, tests[i].f_type) && pass; glEndList(); printf(" post-compile verify\n"); pass = process_indices(post_compile_base_value, get_and_compare, tests[i].f_type) && pass; /* Reset the values back. This is useful if GL_COMPILE * executed the commands and for GL_COMPILE_AND_EXECUTE. We * want to know that glCallList changed things. */ printf(" restore original values\n"); pass = process_indices(0, tests[i].setter_mode, tests[i].f_type) && pass; pass = process_indices(0, get_and_compare, tests[i].f_type) && pass; printf(" post-glCallList verify\n"); glCallList(list); pass = process_indices(tests[i].base_value, get_and_compare, tests[i].f_type) && pass; } glDeleteLists(list, 1); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { return PIGLIT_FAIL; }