/* * Copyright © 2017 Miklós Máté * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** Paragraph 6 of the Errors section: * * The error INVALID_OPERATION is generated by PassTexCoordATI or * SampleMapATI if passed to PassTexCoordATI or passed * to SampleMapATI is a register in the first pass, or a register with * SWIZZLE_STQ_ATI or SWIZZLE_STQ_DQ_ATI in the second pass, * or if different parameters are specified for the same * or in the same pass. */ /* Note that the spec is sloppy at the last part. Only STR and STQ are * incompatible, but e.g. STR and STR_DR are not. This only applies to * texture sources, but not to registers. And instead of "same pass" it * should read "same shader". * See r200_fragshader.c:333 */ #include "piglit-util-gl.h" static struct piglit_gl_test_config *piglit_config; PIGLIT_GL_TEST_CONFIG_BEGIN piglit_config = &config; config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } static enum piglit_result reg_src_in_first_pass(void *data) { bool pass = true; glBeginFragmentShaderATI(); pass &= piglit_check_gl_error(GL_NO_ERROR); glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); glBeginFragmentShaderATI(); pass &= piglit_check_gl_error(GL_NO_ERROR); glSampleMapATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STR_ATI); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); pass &= piglit_check_gl_error(GL_NO_ERROR); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static enum piglit_result stq_swizzle_on_reg(void *data) { bool pass = true; glBeginFragmentShaderATI(); glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); pass &= piglit_check_gl_error(GL_NO_ERROR); glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_ATI); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); glBeginFragmentShaderATI(); glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); pass &= piglit_check_gl_error(GL_NO_ERROR); glPassTexCoordATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_DQ_ATI); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); glBeginFragmentShaderATI(); glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); pass &= piglit_check_gl_error(GL_NO_ERROR); glSampleMapATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_ATI); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); glBeginFragmentShaderATI(); glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); pass &= piglit_check_gl_error(GL_NO_ERROR); glSampleMapATI(GL_REG_0_ATI, GL_REG_0_ATI, GL_SWIZZLE_STQ_DQ_ATI); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); pass &= piglit_check_gl_error(GL_NO_ERROR); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static bool check_swizzle_passtexcoord(unsigned src, unsigned swizzle1, unsigned swizzle2, unsigned error) { bool pass = true; glBeginFragmentShaderATI(); glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glPassTexCoordATI(GL_REG_0_ATI, src, swizzle1); pass &= piglit_check_gl_error(GL_NO_ERROR); glPassTexCoordATI(GL_REG_1_ATI, src, swizzle2); pass &= piglit_check_gl_error(error); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); pass &= piglit_check_gl_error(GL_NO_ERROR); return pass; } static enum piglit_result different_swizzle_on_same_tex_passtexcoord(void *data) { bool pass = true; pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION); pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR); pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION); pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STR_DR_ATI, GL_INVALID_OPERATION); pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_NO_ERROR); pass &= check_swizzle_passtexcoord(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_DR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static bool check_swizzle_samplemap(unsigned src, unsigned swizzle1, unsigned swizzle2, unsigned error) { bool pass = true; glBeginFragmentShaderATI(); glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glPassTexCoordATI(GL_REG_0_ATI, src, swizzle1); pass &= piglit_check_gl_error(GL_NO_ERROR); glSampleMapATI(GL_REG_1_ATI, src, swizzle2); pass &= piglit_check_gl_error(error); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_1_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); pass &= piglit_check_gl_error(GL_NO_ERROR); return pass; } static enum piglit_result different_swizzle_on_same_tex_samplemap(void *data) { bool pass = true; pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION); pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR); pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION); pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STR_DR_ATI, GL_INVALID_OPERATION); pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_NO_ERROR); pass &= check_swizzle_samplemap(GL_TEXTURE0_ARB, GL_SWIZZLE_STR_DR_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_INVALID_OPERATION); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static enum piglit_result different_swizzle_on_same_reg(void *data) { bool pass = true; pass &= check_swizzle_passtexcoord(GL_REG_0_ATI, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR); pass &= check_swizzle_samplemap(GL_REG_0_ATI, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_NO_ERROR); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static bool check_swizzle_2pass(bool samplemap, unsigned swizzle1, unsigned swizzle2, unsigned error) { bool pass = true; glBeginFragmentShaderATI(); if (samplemap) glSampleMapATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle1); else glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle1); glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_0_ATI, GL_NONE, GL_NONE); pass &= piglit_check_gl_error(GL_NO_ERROR); if (samplemap) glSampleMapATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle2); else glPassTexCoordATI(GL_REG_0_ATI, GL_TEXTURE0_ARB, swizzle2); pass &= piglit_check_gl_error(error); /* note: Mesa requires at least 1 arith instruction per pass, * but this is not in the spec */ glColorFragmentOp1ATI(GL_MOV_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, GL_REG_0_ATI, GL_NONE, GL_NONE); glEndFragmentShaderATI(); return pass; } static enum piglit_result different_swizzle_in_different_pass(void *data) { bool pass = true; pass &= check_swizzle_2pass(false, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION); pass &= check_swizzle_2pass(true, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STQ_ATI, GL_INVALID_OPERATION); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static const struct piglit_subtest subtests[] = { { "REG source in first pass", "reg-src-in-first-pass", reg_src_in_first_pass, NULL }, { "STQ swizzle on REG", "stq-swizzle-on-reg", stq_swizzle_on_reg, NULL }, { "Different swizzle on the same TEX in PassTexCoord", "different_swizzle_on_same_tex_passtexcoord", different_swizzle_on_same_tex_passtexcoord, NULL }, { "Different swizzle on the same TEX in SampleMap", "different_swizzle_on_same_tex_samplemap", different_swizzle_on_same_tex_samplemap, NULL }, { "Different swizzle on the same REG", "different_swizzle_on_same_reg", different_swizzle_on_same_reg, NULL }, { "Different swizzle in different pass", "different_swizzle_in_different_pass", different_swizzle_in_different_pass, NULL }, { NULL, NULL, NULL, NULL } }; void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ATI_fragment_shader"); piglit_report_result(piglit_run_selected_subtests(subtests, piglit_config->selected_subtests, piglit_config->num_selected_subtests, PIGLIT_SKIP)); }