/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef SAMPLE_COMMON_H #define SAMPLE_COMMON_H #include "piglit-util-egl.h" #include "piglit-util-gl.h" #include "piglit-framework-gl/piglit_drm_dma_buf.h" /** * Create a dma buffer with format 'fourcc' setting the given pixels as its * content, create an EGL image against the buffer, bind it as texture and * sample it using a shader program. */ enum piglit_result dma_buf_create_and_sample_32bpp(unsigned w, unsigned h, int fourcc, const unsigned char *src); enum piglit_result egl_image_for_dma_buf_fd(struct piglit_dma_buf *buf, int fd, int fourcc, EGLImageKHR *out_img); enum piglit_result texture_for_egl_image(EGLImageKHR img, GLuint *out_tex); void sample_tex(GLuint tex, unsigned x, unsigned y, unsigned w, unsigned h); #endif /* SAMPLE_COMMON_H */