/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file readpixels-24_8.c * * Tests that various formats of depth renderbuffers can be read * correctly using glReadPixels() with various format/type * combinations. */ #include "piglit-util-gl.h" #define BUF_WIDTH 15 #define BUF_HEIGHT 15 PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END /* Width of our stripes of z = 0.0, 0.5, 1.0 */ static int w = BUF_WIDTH / 3; int depth_bits; static bool test_pixel(int x, int y, uint32_t value) { uint32_t expected; if (x < w) expected = 0x00000000; else if (x < w * 2) expected = 0x80000001; else expected = 0xffffff02; /* Compare depth and stencil separately. Use 1-bit tolerance for depth. */ if ((value & 0xff) - (expected & 0xff) != 0 || abs((value >> 8) - (expected >> 8)) > 1) { fprintf(stderr, "Expected 0x%08x at (%d,%d), found 0x%08x\n", expected, x, y, value); return false; } return true; } static bool test() { GLuint rb, fb; GLenum status; bool pass = true; uint32_t values[BUF_WIDTH * BUF_HEIGHT]; int x, y; glGenFramebuffersEXT(1, &fb); glBindFramebufferEXT(GL_FRAMEBUFFER, fb); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glGenRenderbuffersEXT(1, &rb); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8, BUF_WIDTH, BUF_HEIGHT); glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rb); glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rb); glDrawBuffer(GL_NONE); glReadBuffer(GL_NONE); status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER); if (status != GL_FRAMEBUFFER_COMPLETE) { fprintf(stderr, "framebuffer incomplete\n"); goto done; } glGetIntegerv(GL_DEPTH_BITS, &depth_bits); glEnable(GL_DEPTH_TEST); glDepthFunc(GL_ALWAYS); glEnable(GL_STENCIL_TEST); glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); glViewport(0, 0, BUF_WIDTH, BUF_HEIGHT); piglit_ortho_projection(BUF_WIDTH, BUF_HEIGHT, false); glStencilFunc(GL_ALWAYS, 0, ~0); piglit_draw_rect_z(1.0, 0, 0, w, BUF_HEIGHT); glStencilFunc(GL_ALWAYS, 1, ~0); piglit_draw_rect_z(0.0, w, 0, w * 2, BUF_HEIGHT); glStencilFunc(GL_ALWAYS, 2, ~0); piglit_draw_rect_z(-1.0, w * 2, 0, w * 3, BUF_HEIGHT); glReadPixels(0, 0, BUF_WIDTH, BUF_HEIGHT, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, values); for (y = 0; y < BUF_HEIGHT; y++) { for (x = 0; x < BUF_WIDTH; x++) { if (!test_pixel(x, y, values[y * BUF_WIDTH + x])) { pass = false; break; } } if (x != BUF_WIDTH) break; } done: glDeleteFramebuffersEXT(1, &fb); glDeleteRenderbuffersEXT(1, &rb); return pass; } void piglit_init(int argc, char **argv) { bool pass = true; piglit_require_extension("GL_EXT_framebuffer_object"); piglit_require_extension("GL_EXT_packed_depth_stencil"); pass = test(); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; }