include_directories( ${GLEXT_INCLUDE_DIR} ${OPENGL_INCLUDE_PATH} ${piglit_SOURCE_DIR}/tests/spec/arb_texture_multisample ) link_libraries ( piglitutil_${piglit_target_api} ${OPENGL_gl_LIBRARY} ) piglit_add_executable (ext_shader_samples_identical-simple-fs simple-fs.c) # vim: ft=cmake: