/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * @file * Tests glTex(Sub)Image functions for valid and invalid combinations of * GL_BGRA_EXT format and internal format, as defined by the extension * EXT_texture_format_BGRA888. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_es_version = 20; config.window_visual = PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END static bool run_test(void) { GLuint tex; bool pass = true; glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); if (!piglit_check_gl_error(GL_NO_ERROR)) return false; /* glTexImage2D */ glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, 2, 2, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL); if (!piglit_check_gl_error(GL_NO_ERROR)) pass = false; /* OpenGL ES < 3.0 */ if (!piglit_is_gles3()) { /* glTexImage2D, invalid internal format */ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) pass = false; /* glTexImage2D, invalid format */ glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) pass = false; } /* glTexImage2D, invalid type */ glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, 2, 2, 0, GL_BGRA_EXT, GL_FLOAT, NULL); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) pass = false; /* glTexSubImage2D */ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL); if (!piglit_check_gl_error(GL_NO_ERROR)) pass = false; /* Difference between OpenGLES 2.0 and 3.0: * * OpenGL ES 2.0: * * "GL_INVALID_OPERATION is generated if the texture array has not been * defined by a previous glTexImage2D or glCopyTexImage2D operation whose * internalformat matches the format of glTexSubImage2D" * * OpenGL ES 3.0: * * "GL_INVALID_OPERATION is generated if the combination of internalFormat * of the previously specified texture array, format and type is not valid." * */ if (!piglit_is_gles3()) { /* glTexSubImage2D, invalid format */ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, NULL); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) pass = false; } /* glTexSubImage2D, invalid type */ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_BGRA_EXT, GL_FLOAT, NULL); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) pass = false; glDeleteTextures(1, &tex); return pass; } enum piglit_result piglit_display(void) { GLboolean pass = run_test(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_EXT_texture_format_BGRA8888"); }