/* * Copyright © 2011 Intel Corporation * Copyright (c) 2010 VMware, Inc. * Copyright (c) 2011 Dave Airlie * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NON-INFRINGEMENT. IN NO EVENT SHALL VMWARE AND/OR THEIR SUPPLIERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** * @file fbo-blending.c * * From the GL_EXT_texture_integer spec: * * "Per-fragment operations that require floating-point color * components, including multisample alpha operations, alpha test, * blending, and dithering, have no effect when the corresponding * colors are written to an integer color buffer." * * This test covers alpha test, blending, and dithering. All formats * tested due to failures in i965 differing based on render target * format. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static GLuint tex; static int color_loc; /* Numbers chosen to always avoid clamping -- we should test that in * some other test. */ static const uint32_t color[4] = { 0x5, 0x4, 0x3, 0x2, }; struct format_info { GLenum internal_format, base_format; int size; bool sign; }; /* Only test 32-bit formats - since you won't see precision problems on lower sizes */ static const struct format_info formats[] = { { GL_RGBA8I, GL_RGBA_INTEGER, 8, true }, { GL_RGBA8UI , GL_RGBA_INTEGER, 8, false }, { GL_RGBA16I, GL_RGBA_INTEGER, 16, true }, { GL_RGBA16UI, GL_RGBA_INTEGER, 16, false }, { GL_RGBA32I, GL_RGBA_INTEGER, 32, true }, { GL_RGBA32UI, GL_RGBA_INTEGER, 32, false }, { GL_RGBA8I, GL_BGRA_INTEGER, 8, true }, { GL_RGBA8UI , GL_BGRA_INTEGER, 8, false }, { GL_RGBA16I, GL_BGRA_INTEGER, 16, true }, { GL_RGBA16UI, GL_BGRA_INTEGER, 16, false }, { GL_RGBA32I, GL_BGRA_INTEGER, 32, true }, { GL_RGBA32UI, GL_BGRA_INTEGER, 32, false }, { GL_RGB8I, GL_RGB_INTEGER, 8, true }, { GL_RGB8UI , GL_RGB_INTEGER, 8, false }, { GL_RGB16I, GL_RGB_INTEGER, 16, true }, { GL_RGB16UI, GL_RGB_INTEGER, 16, false }, { GL_RGB32I, GL_RGB_INTEGER, 32, true }, { GL_RGB32UI, GL_RGB_INTEGER, 32, false }, { GL_ALPHA8I_EXT, GL_ALPHA_INTEGER_EXT, 8, true }, { GL_ALPHA8UI_EXT , GL_ALPHA_INTEGER_EXT, 8, false }, { GL_ALPHA16I_EXT, GL_ALPHA_INTEGER_EXT, 16, true }, { GL_ALPHA16UI_EXT, GL_ALPHA_INTEGER_EXT, 16, false }, { GL_ALPHA32I_EXT, GL_ALPHA_INTEGER_EXT, 32, true }, { GL_ALPHA32UI_EXT, GL_ALPHA_INTEGER_EXT, 32, false }, { GL_LUMINANCE8I_EXT, GL_LUMINANCE_INTEGER_EXT, 8, true }, { GL_LUMINANCE8UI_EXT , GL_LUMINANCE_INTEGER_EXT, 8, false }, { GL_LUMINANCE16I_EXT, GL_LUMINANCE_INTEGER_EXT, 16, true }, { GL_LUMINANCE16UI_EXT, GL_LUMINANCE_INTEGER_EXT, 16, false }, { GL_LUMINANCE32I_EXT, GL_LUMINANCE_INTEGER_EXT, 32, true }, { GL_LUMINANCE32UI_EXT, GL_LUMINANCE_INTEGER_EXT, 32, false }, { GL_LUMINANCE_ALPHA8I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, 8, true }, { GL_LUMINANCE_ALPHA8UI_EXT , GL_LUMINANCE_ALPHA_INTEGER_EXT, 8, false }, { GL_LUMINANCE_ALPHA16I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, 16, true }, { GL_LUMINANCE_ALPHA16UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, 16, false }, { GL_LUMINANCE_ALPHA32I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, 32, true }, { GL_LUMINANCE_ALPHA32UI_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, 32, false }, { GL_INTENSITY8I_EXT, GL_RED_INTEGER_EXT, 8, true }, { GL_INTENSITY8UI_EXT , GL_RED_INTEGER_EXT, 8, false }, { GL_INTENSITY16I_EXT, GL_RED_INTEGER_EXT, 16, true }, { GL_INTENSITY16UI_EXT, GL_RED_INTEGER_EXT, 16, false }, { GL_INTENSITY32I_EXT, GL_RED_INTEGER_EXT, 32, true }, { GL_INTENSITY32UI_EXT, GL_RED_INTEGER_EXT, 32, false }, }; static const struct format_info rg_formats[] = { { GL_RG8I, GL_RG_INTEGER, 8, true }, { GL_RG8UI , GL_RG_INTEGER, 8, false }, { GL_RG16I, GL_RG_INTEGER, 16, true }, { GL_RG16UI, GL_RG_INTEGER, 16, false }, { GL_RG32I, GL_RG_INTEGER, 32, true }, { GL_RG32UI, GL_RG_INTEGER, 32, false }, { GL_R8I, GL_RED_INTEGER, 8, true }, { GL_R8UI , GL_RED_INTEGER, 8, false }, { GL_R16I, GL_RED_INTEGER, 16, true }, { GL_R16UI, GL_RED_INTEGER, 16, false }, { GL_R32I, GL_RED_INTEGER, 32, true }, { GL_R32UI, GL_RED_INTEGER, 32, false }, }; static const struct format_info rgb10_formats[] = { { GL_RGB10_A2UI, GL_RGBA_INTEGER, 10, false }, { GL_RGB10_A2UI, GL_BGRA_INTEGER, 10, false }, { GL_RGB10_A2UI, GL_RGBA_INTEGER, 10, true }, { GL_RGB10_A2UI, GL_BGRA_INTEGER, 10, true }, }; static GLenum get_datatype(const struct format_info *info) { switch (info->size) { case 8: return info->sign ? GL_BYTE : GL_UNSIGNED_BYTE; case 16: return info->sign ? GL_SHORT : GL_UNSIGNED_SHORT; case 32: return info->sign ? GL_INT : GL_UNSIGNED_INT; case 10: return GL_UNSIGNED_INT_2_10_10_10_REV; default: assert(0); return 0; } } static void usage(void) { fprintf(stderr, "usage:\n"); fprintf(stderr, "ext_texture_integer-fbo-blending " "[GL_ARB_texture_rg | GL_ARB_texture_rgb10_a2ui]\n"); exit(1); } static enum piglit_result test_format(const struct format_info *info) { const GLenum type = get_datatype(info); GLenum status; uint32_t expected_color[4]; const char *suffix; if (info->internal_format == GL_RGB10_A2UI) { if (info->base_format == GL_BGRA_INTEGER) { if (info->sign) suffix = " (rev bgra)"; else suffix = " (bgra)"; } else { if (info->sign) suffix = " (rev)"; else suffix = ""; } } else if (info->base_format == GL_BGRA_INTEGER) suffix = " (bgra)"; else suffix = ""; printf("%s%s:\n", piglit_get_gl_enum_name(info->internal_format), suffix); /* Create texture */ glTexImage2D(GL_TEXTURE_2D, 0, info->internal_format, 1, 1, 0, info->base_format, type, NULL); glFramebufferTexture2D(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, tex, 0); status = glCheckFramebufferStatus(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { printf(" framebuffer incomplete.\n"); return PIGLIT_SKIP; } piglit_draw_rect(-1, -1, 2, 2); memcpy(expected_color, color, sizeof(color)); switch (info->base_format) { case GL_RGBA_INTEGER: case GL_BGRA_INTEGER: break; case GL_RGB_INTEGER: expected_color[3] = 1; break; case GL_LUMINANCE_INTEGER_EXT: expected_color[1] = expected_color[2] = 0; expected_color[3] = 1; break; case GL_LUMINANCE_ALPHA_INTEGER_EXT: expected_color[1] = expected_color[2] = 0; break; case GL_RED_INTEGER: expected_color[1] = expected_color[2] = 0; expected_color[3] = 1; break; case GL_RG_INTEGER: expected_color[2] = 0; expected_color[3] = 1; break; case GL_ALPHA_INTEGER_EXT: expected_color[0] = 0; expected_color[1] = 0; expected_color[2] = 0; break; default: abort(); } if (piglit_probe_rect_rgba_uint(0, 0, 1, 1, expected_color)) return PIGLIT_PASS; else { printf(" Input color: %d %d %d %d\n", color[0], color[1], color[2], color[3]); return PIGLIT_FAIL; } } enum piglit_result piglit_display(void) { /* unreached */ return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { GLuint fbo; static const char *vs_source = "#version 130\n" "void main()\n" "{\n" " gl_Position = gl_Vertex;\n" "}\n"; static const char *fs_source = "#version 130\n" "uniform uvec4 color;\n" "out uvec4 result;\n" "void main()\n" "{\n" " result = color;\n" "}\n"; GLuint prog; int f, i; enum piglit_result result = PIGLIT_SKIP; const struct format_info *test_formats = formats; int num_test_formats = ARRAY_SIZE(formats); for (i = 1; i < argc; i++) { if (strcmp(argv[i], "GL_ARB_texture_rg") == 0) { piglit_require_extension(argv[i]); test_formats = rg_formats; num_test_formats = ARRAY_SIZE(rg_formats); } else if (strcmp(argv[i], "GL_ARB_texture_rgb10_a2ui") == 0) { piglit_require_extension(argv[i]); test_formats = rgb10_formats; num_test_formats = ARRAY_SIZE(rgb10_formats); } else { usage(); exit(1); } } piglit_require_extension("GL_EXT_texture_integer"); piglit_require_GLSL_version(130); prog = piglit_build_simple_program(vs_source, fs_source); glUseProgram(prog); color_loc = glGetUniformLocation(prog, "color"); glUniform4uiv(color_loc, 1, color); glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); /* Turn on all the knobs (except multisample alpha, which * we'll leave to an EXT_framebuffer_multisample test) that * are supposed to be ignored. */ glEnable(GL_BLEND); glBlendFunc(GL_ZERO, GL_ZERO); glEnable(GL_DITHER); glEnable(GL_ALPHA_TEST); glAlphaFunc(GL_NEVER, 1); for (f = 0; f < num_test_formats; f++) piglit_merge_result(&result, test_format(&test_formats[f])); glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); glDeleteFramebuffers(1, &fbo); piglit_report_result(result); }