/* * Copyright © 2011 Intel Corporation * Copyright © 2014 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file immediate-reuse-index-buffer.c * * Verify that if a transform feedback output buffer is immediately re-used * as an index buffer (changing no GL settings except for buffer bindings), * rendering is correct. * * The test operates by using an index buffer <-> transform feedback loop * that increments the vertex index (gl_VertexID). The test starts * with index 0 and transform feedback writes (gl_VertexID+1). Then it uses * the output as an input again and the index (gl_VertexID) should be 1. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 256; config.window_height = 16; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *vstext = "#version 130\n" "varying vec4 out_color;\n" "varying int index;\n" "\n" "void main()\n" "{\n" " int x = 8 + 16 * gl_VertexID;\n" " gl_Position = vec4(x / 128.0 - 1.0, 0, 0, 1);\n" " out_color = vec4(float(gl_VertexID) / 16.0, \n" " float(16 - gl_VertexID) / 16.0, \n" " float(gl_VertexID) / 16.0, 1.0);\n" " index = gl_VertexID + 1;\n" "}\n"; static const char *fstext = "#version 130\n" "varying vec4 out_color;\n" "\n" "void main()\n" "{\n" " gl_FragColor = out_color;\n" "}\n"; static const char *varyings[] = { "index" }; static GLuint bufs[2]; static GLuint prog; void piglit_init(int argc, char **argv) { piglit_require_gl_version(30); prog = piglit_build_simple_program_unlinked(vstext, fstext); glTransformFeedbackVaryings(prog, 1, varyings, GL_INTERLEAVED_ATTRIBS); glLinkProgram(prog); if (!piglit_link_check_status(prog)) { glDeleteProgram(prog); piglit_report_result(PIGLIT_FAIL); } glGenBuffers(2, bufs); } enum piglit_result piglit_display(void) { int i; bool pass = true; unsigned zero = 0; /* Setup program and initial buffer contents */ glBindBuffer(GL_ARRAY_BUFFER, bufs[0]); glBufferData(GL_ARRAY_BUFFER, 4, &zero, GL_STREAM_COPY); glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufs[1]); glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 4, &zero, GL_STREAM_COPY); glUseProgram(prog); glClear(GL_COLOR_BUFFER_BIT); glPointSize(16); /* Draw 16 times, swapping transform feedback and index data * so that transform feedback output is fed back to index * input. */ for (i = 0; i < 16; ++i) { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufs[i % 2]); glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufs[(i + 1) % 2]); glBeginTransformFeedback(GL_POINTS); glDrawElements(GL_POINTS, 1, GL_UNSIGNED_INT, NULL); glEndTransformFeedback(); } /* Check that the proper gradient was drawn */ for (i = 0; i < 16; ++i) { float expected_color[3] = {i/16.0, (16 - i)/16.0, i/16.0 }; pass = piglit_probe_rect_rgb(16 * i, 0, 16, 16, expected_color) && pass; } piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }