/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file negative-prims.c * * Tests that glBeginTransformFeedback emits errors when attempting to * draw primitives other than those allowed by the current transform * feedback primitiveMode. * * From the EXT_transform_feedback spec: * * "The error INVALID_OPERATION is generated if Begin, or any * command that performs an explicit Begin, is called when: * * * a geometry shader is not active and does not match * the allowed begin modes for the current transform feedback * state as given by table X.1." * * (the test also executes primitives that should pass, to ensure that * the test is correctly generating GL errors just due to the bad * primitives) */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END struct { GLenum tf_prim; GLenum prim; } prims[] = { { GL_POINTS, GL_POINTS }, { GL_LINES, GL_LINES }, { GL_LINES, GL_LINE_STRIP }, { GL_LINES, GL_LINE_LOOP }, { GL_TRIANGLES, GL_TRIANGLES }, { GL_TRIANGLES, GL_TRIANGLE_STRIP }, { GL_TRIANGLES, GL_TRIANGLE_FAN }, { GL_TRIANGLES, GL_QUADS }, { GL_TRIANGLES, GL_QUAD_STRIP }, { GL_TRIANGLES, GL_POLYGON }, }; static bool test_one_prim(GLenum tf_prim, int i) { GLenum error; const char *prim_name = piglit_get_prim_name(prims[i].prim); const char *tf_name = piglit_get_prim_name(tf_prim); glDrawArrays(prims[i].prim, 0, 4); error = glGetError(); if (prims[i].tf_prim != tf_prim) { if (error != GL_INVALID_OPERATION) { printf("Expected GL error 0x%x, got 0x%x, when " "rendering %s during %s transform feedback\n", GL_INVALID_OPERATION, error, prim_name, tf_name); return false; } } else { if (error != 0) { printf("Unxpected GL error 0x%x when " "rendering %s during %s transform feedback\n", error, prim_name, tf_name); return false; } } return true; } static bool test_transform_feedback_prim(GLenum tf_prim) { bool pass = true; int i; glBeginTransformFeedbackEXT(tf_prim); for (i = 0; i < ARRAY_SIZE(prims); i++) { pass = pass && test_one_prim(tf_prim, i); } glEndTransformFeedbackEXT(); return pass; } enum piglit_result piglit_display(void) { bool pass = true; pass = pass && test_transform_feedback_prim(GL_POINTS); pass = pass && test_transform_feedback_prim(GL_LINES); pass = pass && test_transform_feedback_prim(GL_TRIANGLES); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); /* UNREACHED */ return PIGLIT_FAIL; } static const char *vs_source = "void main()\n" "{\n" " gl_Position = gl_Vertex;\n" "}\n"; static const char *fs_source = "void main()\n" "{\n" " gl_FragColor = vec4(0.0, 1.0, 0.0, 0.0);\n" "}\n"; void piglit_init(int argc, char **argv) { float verts[] = { -1, -1, 1, -1, 1, 1, -1, 1 }; GLuint vbo, xfb, vs, fs, prog; const char *varying = "gl_Position"; piglit_require_extension("GL_EXT_transform_feedback"); piglit_require_gl_version(30); piglit_require_transform_feedback(); glGenBuffersARB(1, &vbo); glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo); glBufferDataARB(GL_ARRAY_BUFFER_ARB, 8 * sizeof(float), verts, GL_DYNAMIC_DRAW); glGenBuffersARB(1, &xfb); glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, xfb); glBufferDataARB(GL_TRANSFORM_FEEDBACK_BUFFER, 4096, NULL, GL_DYNAMIC_DRAW); vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_source); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_source); prog = glCreateProgram(); glAttachShader(prog, vs); glAttachShader(prog, fs); glTransformFeedbackVaryings(prog, 1, &varying, GL_INTERLEAVED_ATTRIBS); glLinkProgram(prog); if (!fs || !vs || !prog) piglit_report_result(PIGLIT_FAIL); if (!piglit_link_check_status(prog)) piglit_report_result(PIGLIT_FAIL); glUseProgram(prog); glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, xfb, 0, 4096); }