/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file nonflat-interal.c * * Test that non-flat integral vertex shader outputs can be captured * with transform feedback. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 30; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char vs_text[] = "#version 130\n" "out int out_int;\n" "out ivec2 out_ivec2;\n" "out ivec3 out_ivec3;\n" "out ivec4 out_ivec4;\n" "out uint out_uint;\n" "out uvec2 out_uvec2;\n" "out uvec3 out_uvec3;\n" "out uvec4 out_uvec4;\n" "void main()\n" "{\n" " gl_Position = vec4(0.0);\n" " out_int = 11;\n" " out_ivec2 = ivec2(21, 22);\n" " out_ivec3 = ivec3(31, 32, 33);\n" " out_ivec4 = ivec4(41, 42, 43, 44);\n" " out_uint = 51u;\n" " out_uvec2 = uvec2(61u, 62u);\n" " out_uvec3 = uvec3(71u, 72u, 73u);\n" " out_uvec4 = uvec4(81u, 82u, 83u, 84u);\n" "}\n"; static const GLchar *varyings[] = { "out_int", "out_ivec2", "out_ivec3", "out_ivec4", "out_uint", "out_uvec2", "out_uvec3", "out_uvec4" }; static const GLint expected_xfb_result[] = { 11, 21, 22, 31, 32, 33, 41, 42, 43, 44, 51, 61, 62, 71, 72, 73, 81, 82, 83, 84 }; void piglit_init(int argc, char **argv) { bool pass = true; const GLint *readback; GLuint buf; void *initial_data; int i; GLuint prog = piglit_build_simple_program_unlinked(vs_text, NULL); glTransformFeedbackVaryings(prog, ARRAY_SIZE(varyings), varyings, GL_INTERLEAVED_ATTRIBS); glLinkProgram(prog); if (!piglit_link_check_status(prog) || !piglit_check_gl_error(GL_NO_ERROR)) { piglit_report_result(PIGLIT_FAIL); } glUseProgram(prog); /* Create transform feedback buffer and pre-load it with * garbage. */ glGenBuffers(1, &buf); initial_data = malloc(sizeof(expected_xfb_result)); memset(initial_data, 0xcc, sizeof(expected_xfb_result)); glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(expected_xfb_result), initial_data, GL_STREAM_READ); free(initial_data); /* Run the test */ glEnable(GL_RASTERIZER_DISCARD); glBeginTransformFeedback(GL_POINTS); glDrawArrays(GL_POINTS, 0, 1); glEndTransformFeedback(); /* Check output */ readback = glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, sizeof(expected_xfb_result), GL_MAP_READ_BIT); for (i = 0; i < ARRAY_SIZE(expected_xfb_result); i++) { if (readback[i] != expected_xfb_result[i]) { printf("XFB[%i] == %i, expected %i\n", i, readback[i], expected_xfb_result[i]); pass = false; } } glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* Should never be reached */ return PIGLIT_FAIL; }