/* * Copyright © 2014 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Simple transform feedback test drawing GL_POINTS. * If argv[1] == "large" draw large points (which may hit a point->quad * conversion path.) */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static GLuint prog; static GLuint xfb_buf, vert_buf; static const int xfb_buf_size = 500; static const char *vstext = { "void main() {" " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;" " gl_FrontColor = vec4(0.9, 0.8, 0.7, 0.6);" "}" }; #define NUM_VERTS 3 static const GLfloat verts[NUM_VERTS][3] = { {-1, 0.2, 0}, {0, 0.2, 0}, {1, 0.2, 0} }; void piglit_init(int argc, char **argv) { static const char *varyings[] = { "gl_Position", "gl_FrontColor" }; GLuint vs; glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glScalef(0.5, 0.5, 1.0); /* Check the driver. */ piglit_require_gl_version(15); piglit_require_GLSL(); piglit_require_transform_feedback(); /* Create shaders. */ vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext); prog = glCreateProgram(); glAttachShader(prog, vs); glTransformFeedbackVaryings(prog, 2, varyings, GL_INTERLEAVED_ATTRIBS_EXT); glLinkProgram(prog); if (!piglit_link_check_status(prog)) { glDeleteProgram(prog); piglit_report_result(PIGLIT_FAIL); } glUseProgram(prog); /* Set up the vertex data buffer */ glGenBuffers(1, &vert_buf); glBindBuffer(GL_ARRAY_BUFFER, vert_buf); glBufferData(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); /* Set up the transform feedback buffer. */ glGenBuffers(1, &xfb_buf); glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, xfb_buf); glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, xfb_buf_size, NULL, GL_STREAM_READ); glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 0, xfb_buf); glClearColor(0.2, 0.2, 0.2, 1.0); if (argc > 1 && strcmp(argv[1], "large") == 0) { GLint range[2]; glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, range); if (range[1] == 1.0) { printf("Max point size is %d, can't test large\n", range[1]); piglit_report_result(PIGLIT_WARN); } printf("Testing large points\n"); glPointSize(10.0); } } static bool equal(float a, float b) { return fabsf(a - b) < 0.0001; } enum piglit_result piglit_display(void) { bool pass = true; GLfloat *v; int i; GLuint q, num_prims; glClear(GL_COLOR_BUFFER_BIT); glGenQueries(1, &q); glBeginQuery(GL_PRIMITIVES_GENERATED_EXT, q); glBeginTransformFeedback(GL_POINTS); glBindBuffer(GL_ARRAY_BUFFER, vert_buf); glVertexPointer(3, GL_FLOAT, 0, 0); glEnable(GL_VERTEX_ARRAY); glDrawArrays(GL_POINTS, 0, 3); glEndTransformFeedback(); glEndQuery(GL_PRIMITIVES_GENERATED); glGetQueryObjectuiv(q, GL_QUERY_RESULT, &num_prims); glDeleteQueries(1, &q); printf("%u primitives generated:\n", num_prims); if (num_prims != NUM_VERTS) { printf("Incorrect number of prims generated.\n"); printf("Found %u, expected %u\n", num_prims, NUM_VERTS); pass = false; } glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, xfb_buf); v = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, GL_READ_ONLY); for (i = 0; i < num_prims; i++) { printf("vertex %2d: pos %5.2g, %5.2g, %5.2g, %5.2g " "color %5.2g, %5.2g, %5.2g, %5.2g\n", i, v[i*8+0], v[i*8+1], v[i*8+2], v[i*8+3], v[i*8+4], v[i*8+5], v[i*8+6], v[i*8+7]); /* spot-check results */ if (!equal(v[i*8+1], 0.1)) { printf("Incorrect Y coord for point %d: %f\n", i, v[i*8+1]); pass = false; } if (!equal(v[i*8+4], 0.9)) { printf("Incorrect red value for point %d: %f\n", i, v[i*8+4]); pass = false; } } glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT); piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }