/* * Copyright © 2011 Marek Olšák * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Basic EXT_transform_feedback test. * * Test writing vertex positions into a buffer object, with BindBufferBase, * BindBufferOffset, BindBufferRange, GL_RASTERIZER_DISCARD, and related queries. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *vstext = { "void main() {" " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;" " gl_FrontColor = vec4(1.0);" "}" }; static const char *vspassthrough = { "void main() {" " gl_Position = gl_Vertex + vec4(0.5, 0.0, 0.0, 0.0);" " gl_FrontColor = vec4(1.0, 0.0, 0.0, 1.0);" "}" }; static const char *varyings[] = {"gl_Position"}; GLuint buf; GLboolean discard; unsigned offset, range; GLuint prog, prog_passthrough; enum { READBACK, RENDER, PRIMGEN, PRIMWRITTEN }; int test = READBACK; #define DEFAULT_VALUE 0.76543 #define MAX_RANGE (6*4) #define OFFSET 20 #define BUF_FLOATS (OFFSET+MAX_RANGE) void piglit_init(int argc, char **argv) { GLuint vs; unsigned i; float data[BUF_FLOATS]; for (i = 0; i < BUF_FLOATS; i++) { data[i] = DEFAULT_VALUE; } /* Parse params. */ for (i = 1; i < argc; i++) { if (!strcmp(argv[i], "discard")) { discard = GL_TRUE; } else if (!strcmp(argv[i], "offset")) { /* BindBufferOffset only exists in the EXT specification */ piglit_require_extension("GL_EXT_transform_feedback"); offset = OFFSET; } else if (!strcmp(argv[i], "range")) { offset = OFFSET; range = MAX_RANGE-7; } else if (!strcmp(argv[i], "render")) { test = RENDER; } else if (!strcmp(argv[i], "primgen")) { test = PRIMGEN; } else if (!strcmp(argv[i], "primwritten")) { test = PRIMWRITTEN; } } piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); /* Check the driver. */ piglit_require_gl_version(15); piglit_require_GLSL(); piglit_require_transform_feedback(); /* Create shaders. */ vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext); prog = glCreateProgram(); glAttachShader(prog, vs); glTransformFeedbackVaryings(prog, 1, varyings, GL_INTERLEAVED_ATTRIBS_EXT); glLinkProgram(prog); if (!piglit_link_check_status(prog)) { glDeleteProgram(prog); piglit_report_result(PIGLIT_FAIL); } vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vspassthrough); prog_passthrough = glCreateProgram(); glAttachShader(prog_passthrough, vs); glTransformFeedbackVaryings(prog_passthrough, 1, varyings, GL_INTERLEAVED_ATTRIBS_EXT); glLinkProgram(prog_passthrough); if (!piglit_link_check_status(prog_passthrough)) { glDeleteProgram(prog_passthrough); piglit_report_result(PIGLIT_FAIL); } /* Set up the transform feedback buffer. */ glGenBuffers(1, &buf); glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, buf); glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, BUF_FLOATS*sizeof(float), data, GL_STREAM_READ); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); if (range) { puts("Testing BindBufferRange."); glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 0, buf, offset*sizeof(float), range*sizeof(float)); } else if (offset) { puts("Testing BindBufferOffset."); glBindBufferOffsetEXT(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 0, buf, offset*sizeof(float)); } else { puts("Testing BindBufferBase."); glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 0, buf); } if (!range) { range = MAX_RANGE; } else { range = MAX_RANGE/2; /* just one primitive is going to be written */ } if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glClearColor(0.2, 0.2, 0.2, 1.0); glEnableClientState(GL_VERTEX_ARRAY); } enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; GLuint q; float *ptr; unsigned i, qresult; static const float verts[] = { 10, 10, 10, 20, 20, 20, 20, 10 }; static const float expected[] = { -0.687500, -0.375000, 0.000000, 1.000000, -0.687500, 0.250000, 0.000000, 1.000000, -0.375000, -0.375000, 0.000000, 1.000000, -0.687500, 0.250000, 0.000000, 1.000000, -0.375000, 0.250000, 0.000000, 1.000000, -0.375000, -0.375000, 0.000000, 1.000000, }; static const unsigned indices[] = { 0, 1, 3, 1, 2, 3 }; static const float clearcolor[] = {0.2, 0.2, 0.2}; static const float white[] = {1, 1, 1}; static const float red[] = {1, 0, 0}; glClear(GL_COLOR_BUFFER_BIT); /* Set up queries. */ switch (test) { case PRIMGEN: glGenQueries(1, &q); glBeginQuery(GL_PRIMITIVES_GENERATED_EXT, q); break; case PRIMWRITTEN: glGenQueries(1, &q); glBeginQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT, q); break; } /* Setup projection for a 64 x 32 window region. That's what * the expected coords above assume. * XXX it would be better if the position coords in the above * array were compute instead of fixed. */ glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, 64, 0, 32, -1, 1); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glViewport(0, 0, 64, 32); /* Render into TFBO. */ glUseProgram(prog); if (discard) glEnable(GL_RASTERIZER_DISCARD_EXT); glBeginTransformFeedback(GL_TRIANGLES); glBindBuffer(GL_ARRAY_BUFFER, 0); glVertexPointer(2, GL_FLOAT, 0, verts); glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_INT, indices); glEndTransformFeedback(); if (discard) glDisable(GL_RASTERIZER_DISCARD_EXT); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); switch (test) { case READBACK: puts("Testing readback."); ptr = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, GL_READ_ONLY); for (i = 0; i < BUF_FLOATS; i++) { float value = i >= offset && i < offset+range ? expected[i-offset] : DEFAULT_VALUE; //printf("%f, ", ptr[i]); if (fabs(ptr[i] - value) > 0.01) { printf("Buffer[%i]: %f, Expected: %f\n", i, ptr[i], value); pass = GL_FALSE; } } glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT); break; case RENDER: puts("Testing rendering."); glUseProgram(prog_passthrough); glBindBuffer(GL_ARRAY_BUFFER, buf); glVertexPointer(4, GL_FLOAT, 0, (void*)(intptr_t)(offset * sizeof(float))); glDrawArrays(GL_TRIANGLES, 0, range == MAX_RANGE ? 6 : 3); pass = piglit_probe_pixel_rgb(33, 18, range == MAX_RANGE ? red : clearcolor) && pass; pass = piglit_probe_pixel_rgb(28, 12, red) && pass; break; case PRIMGEN: puts("Testing a primitives-generated query."); glEndQuery(GL_PRIMITIVES_GENERATED_EXT); glGetQueryObjectuiv(q, GL_QUERY_RESULT, &qresult); { int expected = 2; /* RASTERIZER_DISCARD should not affect this. */ if (qresult != expected) { printf("Primitives generated: %i, Expected: %i\n", qresult, expected); pass = GL_FALSE; } } break; case PRIMWRITTEN: puts("Testing a primitives-written query."); glEndQuery(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT); glGetQueryObjectuiv(q, GL_QUERY_RESULT, &qresult); { int expected = range == MAX_RANGE ? 2 : 1; if (qresult != expected) { printf("Primitives written: %i, Expected: %i\n", qresult, expected); pass = GL_FALSE; } } break; default: piglit_report_result(PIGLIT_SKIP); } pass = piglit_probe_pixel_rgb(5, 5, clearcolor) && pass; pass = piglit_probe_pixel_rgb(15, 15, discard ? clearcolor : white) && pass; if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }