/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * Authors: * Shuang he * * Use glDrawPixels with GL_STENCIL_TEST. * * https://bugs.freedesktop.org/show_bug.cgi?id=23670 */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DEPTH | PIGLIT_GL_VISUAL_STENCIL; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { (void) argc; (void) argv; } enum piglit_result piglit_display(void) { GLubyte stencil_rect[20 * 20]; int i; GLboolean pass = GL_TRUE; static float red[] = {1.0, 0.0, 0,0, 0.0}; static float black[] = {0.0, 0.0, 0,0, 0.0}; piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); glClearStencil(0); glClearDepth(1.0); glClearColor(0.0, 0.0, 0.0, 0.0); glDisable(GL_DITHER); glPixelStorei(GL_UNPACK_ROW_LENGTH, 20); for (i=0; i<20*20; i++) if (i < 20*20/2) stencil_rect[i] = 1; else stencil_rect[i] = 0; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); glEnable(GL_STENCIL_TEST); glStencilFunc(GL_LESS, 0, (GLuint)~0); glRasterPos2i(50, 50); glDrawPixels(20, 20, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, stencil_rect); glColor3f(1.0, 0.0, 0.0); glRectf(50, 50, 50+20, 50+20); glDisable(GL_STENCIL_TEST); pass &= piglit_probe_rect_rgb(50, 50, 20, 10, red); pass &= piglit_probe_rect_rgb(50, 60, 20, 10, black); piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }