/* * Copyright 2016 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Test glRasterPos, glBitmap and triangle rendering to be sure the * bitmap and triangle color are handled correctly. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { static const GLfloat green[3] = { 0, 1, 0 }; static const GLfloat blue[3] = { 0, 0, 1 }; static GLubyte bitmap[8] = { 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff }; bool pass = true; glClear(GL_COLOR_BUFFER_BIT); glViewport(0, 0, piglit_width, piglit_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, piglit_width, 0, piglit_height, -1, 1); /* set raster color to green */ glColor3fv(green); glRasterPos2i(8, 8); /* set triangle drawing color to blue */ glColor3fv(blue); /* draw green bitmap */ glBitmap(8, 8, 0, 0, 32, 0, bitmap); /* draw blue quad */ glBegin(GL_QUADS); glVertex2f(24, 8); glVertex2f(32, 8); glVertex2f(32, 16); glVertex2f(24, 16); glEnd(); /* draw green bitmap */ glBitmap(8, 8, 0, 0, 0, 0, bitmap); if (!piglit_probe_pixel_rgb(12, 12, green)) { printf("first bitmap color should be green\n"); pass = false; } if (!piglit_probe_pixel_rgb(12 + 16, 12, blue)) { printf("quad color should be blue\n"); pass = false; } if (!piglit_probe_pixel_rgb(12 + 32, 12, green)) { printf("second bitmap color should be green\n"); pass = false; } piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); }