include_directories( ${GLEXT_INCLUDE_DIR} ${OPENGL_INCLUDE_PATH} ) link_libraries ( piglitutil_${piglit_target_api} ${OPENGL_gl_LIBRARY} ) piglit_add_executable (gl-2.0-active-sampler-conflict active-sampler-conflict.c) piglit_add_executable (attrib-assignments attrib-assignments.c) piglit_add_executable (getattriblocation-conventional getattriblocation-conventional.c) piglit_add_executable (clip-flag-behavior clip-flag-behavior.c) piglit_add_executable (gl-2.0-texture-units texture-units.c) piglit_add_executable (gl-2.0-uniform-neg-location uniform-neg-location.c) # vim: ft=cmake: