/* Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file bindfragdata-invalid-parameters.c * Verify that passing invalid parameters to glBindFragDataLocation generates * the correct errors. * * \author Ian Romanick */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { GLint max_draw_buffers; GLuint prog; piglit_require_gl_version(30); glGetIntegerv(GL_MAX_DRAW_BUFFERS, &max_draw_buffers); /* Page 237 (page 253 of the PDF) of the OpenGL 3.0 spec says: * * "BindFragDataLocation may be issued before any shader objects * are attached to a program object." * * As a result, all of the invalid location tests can be performed * without a shader at all. Only a program object is necessary. */ prog = glCreateProgram(); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); /* Page 236 (page 252 of the PDF) of the OpenGL 3.0 spec says: * * "The error INVALID VALUE is generated if colorNumber is equal * or greater than MAX DRAW BUFFERS." * * Since the colorNumber parameter is unsigned, this statement means * an error should be generated if a negative number is used. */ printf("Trying location = -1...\n"); glBindFragDataLocation(prog, -1, "foo"); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); printf("Trying location = GL_MAX_DRAW_BUFFERS...\n"); glBindFragDataLocation(prog, max_draw_buffers, "foo"); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); /* Page 236 (page 252 of the PDF) of the OpenGL 3.0 spec says: * * "The error INVALID_OPERATION is generated if name starts with * the reserved gl prefix." * * This was changed in a later version of the spec. Page 279 (page * 296 of the PDF) of the OpenGL 4.2 Core spec says: * * "The error INVALID_OPERATION is generated if name starts with * the reserved gl_ prefix." * * The OpenGL 4.2 spec also matches the specified behavior of * glBindAttribLocation as far back as OpenGL 2.0. */ printf("Trying name = `gl_FragColor'...\n"); glBindFragDataLocation(prog, 0, "gl_FragColor"); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); printf("Trying name = `gl_FragDepth'...\n"); glBindFragDataLocation(prog, 0, "gl_FragDepth"); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); printf("Trying name = `gl_'...\n"); glBindFragDataLocation(prog, 0, "gl_"); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); piglit_report_result(PIGLIT_PASS); }