/* Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file clearbuffer-display-list.c * Verify glClearBuffer functions are supported in display lists * * This test works by generating display lists with glClearBufferfv() in * GL_COMPILE, GL_COMPILE_AND_EXECUTE modes and attempting to clear the color * buffer using display lists * * \author Anuj Phogat */ #include "piglit-util-gl.h" #include "clearbuffer-common.h" void piglit_init(int argc, char **argv) { static const float initial_color[4] = { 0.0, 0.0, 0.0, 0.0 }; static const float first[4] = { 0.5, 0.4, 0.3, 1.0 }; static const float second[4] = { 0.8, 0.0, 0.8, 1.0 }; static const float third[4] = { 1.0, 0.3, 0.7, 1.0 }; GLuint index; bool pass = true; piglit_require_gl_version(30); glClear(GL_COLOR_BUFFER_BIT); /* Probe the color buffer before creating display list. Default clear * color is (0.0, 0.0, 0.0, 0.0) */ pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, initial_color) && pass; /* Generate two display lists */ index = glGenLists(2); /* Create a new list in compile mode */ glNewList(index, GL_COMPILE); glClearBufferfv(GL_COLOR, 0, first); glEndList(); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; /* To ensure that glNewList() just compiles the list in GL_COMPILE * mode, probe the color buffer after glEndList() */ pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, initial_color) && pass; glCallList(index); /* Probe the color buffer after glCallList() */ pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, first) && pass; /* Create a new list in compile and execute mode */ glNewList(index + 1, GL_COMPILE_AND_EXECUTE); glClearBufferfv(GL_COLOR, 0, second); glEndList(); /* Probe the color buffer after display list is executed */ pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, second) && pass; /* To ensure that glNewList() is also able to compile the list in * GL_COMPILE_AND_EXECUTE mode, clear the buffer to a unique color, * call glCallList() and probe the color buffer again */ glClearBufferfv(GL_COLOR, 0, third); /* Probe the color buffer before glCallList() */ pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, third) && pass; glCallList(index + 1); /* Probe the color buffer after glCallList() */ pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, second) && pass; pass = piglit_check_gl_error(GL_NO_ERROR) && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }