/* Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file clearbuffer-invalid-buffer.c * Probe various invalid buffer settings for glClearBuffer * * \author Ian Romanick */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END /* These enums don't really exist, but they were accidentally shipped in some * versions of glext.h. */ #ifndef GL_DEPTH_BUFFER #define GL_DEPTH_BUFFER 0x8223 #endif #ifndef GL_STENCIL_BUFFER #define GL_STENCIL_BUFFER 0x8224 #endif enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } #define string_enum(x) { # x, x } struct testv { const char *name; GLenum value; }; void piglit_init(int argc, char **argv) { /* Try a bunch of enums that someone might try by accident. */ static const struct testv test_vectors[] = { string_enum(GL_DEPTH_BUFFER), string_enum(GL_STENCIL_BUFFER), string_enum(GL_DEPTH_STENCIL), string_enum(GL_DEPTH_STENCIL_ATTACHMENT), string_enum(GL_DEPTH_ATTACHMENT), string_enum(GL_STENCIL_ATTACHMENT), string_enum(GL_COLOR_ATTACHMENT0), string_enum(GL_DEPTH24_STENCIL8), string_enum(GL_COLOR_BUFFER_BIT), string_enum(GL_DEPTH_BUFFER_BIT), string_enum(GL_STENCIL_BUFFER_BIT), string_enum(GL_AUX_DEPTH_STENCIL_APPLE), }; static const struct testv fi_test_vectors[] = { string_enum(GL_COLOR), string_enum(GL_DEPTH), string_enum(GL_STENCIL), string_enum(GL_DEPTH_BUFFER), string_enum(GL_STENCIL_BUFFER), string_enum(GL_DEPTH_STENCIL_ATTACHMENT), string_enum(GL_DEPTH_ATTACHMENT), string_enum(GL_STENCIL_ATTACHMENT), string_enum(GL_COLOR_ATTACHMENT0), string_enum(GL_DEPTH24_STENCIL8), string_enum(GL_COLOR_BUFFER_BIT), string_enum(GL_DEPTH_BUFFER_BIT), string_enum(GL_STENCIL_BUFFER_BIT), string_enum(GL_AUX_DEPTH_STENCIL_APPLE), }; static const float zero_f[4] = { 0.0f, 0.0f, 0.0f, 0.0f }; static const int zero_i[4] = { 0, 0, 0, 0 }; unsigned i; piglit_require_gl_version(30); /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says: * * "ClearBuffer{if ui}v generates an INVALID ENUM error if buffer * is not COLOR, DEPTH, or STENCIL. ClearBufferfi generates an * INVALID ENUM error if buffer is not DEPTH STENCIL." */ for (i = 0; i < ARRAY_SIZE(test_vectors); i++) { if (!piglit_automatic) printf("Trying glClearBuffer{if ui}v(buffer = %s):\n", test_vectors[i].name); glClearBufferfv(test_vectors[i].value, 0, zero_f); if (!piglit_check_gl_error(GL_INVALID_ENUM)) piglit_report_result(PIGLIT_FAIL); glClearBufferiv(test_vectors[i].value, 0, zero_i); if (!piglit_check_gl_error(GL_INVALID_ENUM)) piglit_report_result(PIGLIT_FAIL); glClearBufferuiv(test_vectors[i].value, 0, (GLuint *) zero_i); if (!piglit_check_gl_error(GL_INVALID_ENUM)) piglit_report_result(PIGLIT_FAIL); } for (i = 0; i < ARRAY_SIZE(fi_test_vectors); i++) { if (!piglit_automatic) printf("Trying glClearBufferfi(buffer = %s):\n", fi_test_vectors[i].name); glClearBufferfi(fi_test_vectors[i].value, 0, 0.0, 0); if (!piglit_check_gl_error(GL_INVALID_ENUM)) piglit_report_result(PIGLIT_FAIL); } piglit_report_result(PIGLIT_PASS); }