/* Copyright 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file genmipmap-errors.c * Do error checking for glGenerateMipmap() with various texture internal formats. * GL_INVALID_OPERATION is expected in case of integer or depth-stencil textures. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END /** * Test textures having integer or depth-stencil internalFormat with * glGenerateMipmap. GL_INVALID_OPERATION should be thrown by the * implementation. */ static bool test_genmipmap_errors(void) { GLuint tex; static const struct { GLenum intFormat, srcFormat, srcType; const char *extension[2]; } formats[] = { /* Integer internal formats */ { GL_RGBA8I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGBA16I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGBA32I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGB8I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGB16I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL } }, { GL_RGB32I, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RG32I, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} }, { GL_R32I, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} }, { GL_ALPHA8I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_LUMINANCE8I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_INTENSITY8I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_LUMINANCE_ALPHA8I_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGBA8UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGBA16UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGBA32UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGB8UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RGB16UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer" } }, { GL_RGB32UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_RG32UI, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} }, { GL_R32UI, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", "GL_ARB_texture_rg"} }, { GL_ALPHA8UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_LUMINANCE8UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_INTENSITY8UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, { GL_LUMINANCE_ALPHA8UI_EXT, GL_RGBA_INTEGER, GL_INT, {"GL_EXT_texture_integer", NULL} }, /* Packed depth / stencil formats */ { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, {"GL_EXT_packed_depth_stencil", NULL} }, { GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, {"GL_ARB_depth_buffer_float", NULL} } }; int i, j; bool pass = true; glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); for (i = 0; i < ARRAY_SIZE(formats); i++) { bool is_ext_supported = true; for (j = 0; j < ARRAY_SIZE(formats[i].extension); j++) { if ((formats[i].extension[j] != NULL) && !piglit_is_extension_supported(formats[i].extension[j])) { printf("Skipping %s\n", piglit_get_gl_enum_name(formats[i].intFormat)); is_ext_supported = false; } } if (!is_ext_supported) continue; glTexImage2D(GL_TEXTURE_2D, 0, formats[i].intFormat, 16, 16, 0, formats[i].srcFormat, formats[i].srcType, NULL); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glGenerateMipmap(GL_TEXTURE_2D); pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass; } glDeleteTextures(1, &tex); return pass; } enum piglit_result piglit_display(void) { return PIGLIT_PASS; } void piglit_init(int argc, char **argv) { bool pass = test_genmipmap_errors(); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }