include_directories( ${GLEXT_INCLUDE_DIR} ${OPENGL_INCLUDE_PATH} ) link_libraries ( piglitutil_${piglit_target_api} ${OPENGL_gl_LIBRARY} ) piglit_add_executable (gl-3.2-layered-rendering-blit blit.c) piglit_add_executable (gl-3.2-layered-rendering-clear-color clear-color.c) piglit_add_executable (gl-3.2-layered-rendering-clear-color-all-types clear-color-all-types.c) piglit_add_executable (gl-3.2-layered-rendering-clear-color-mismatched-layer-count clear-color-mismatched-layer-count.c) piglit_add_executable (gl-3.2-layered-rendering-clear-depth clear-depth.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffer-layered-attachments framebuffer-layered-attachments.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffer-layer-attachment-mismatch framebuffer-layer-attachment-mismatch.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffer-layer-complete framebuffer-layer-complete.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffer-layer-count-mismatch framebuffer-layer-count-mismatch.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffertexture framebuffertexture.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffertexture-buffer-textures framebuffertexture-buffer-textures.c) piglit_add_executable (gl-3.2-layered-rendering-framebuffertexture-defaults framebuffertexture-defaults.c) piglit_add_executable (gl-3.2-layered-rendering-readpixels readpixels.c) piglit_add_executable (gl-3.2-layered-rendering-gl-layer gl-layer.c) piglit_add_executable (gl-3.2-layered-rendering-gl-layer-cube-map gl-layer-cube-map.c) piglit_add_executable (gl-3.2-layered-rendering-gl-layer-not-layered gl-layer-not-layered.c) piglit_add_executable (gl-3.2-layered-rendering-gl-layer-render gl-layer-render.c) piglit_add_executable (gl-3.2-layered-rendering-gl-layer-render-clipped gl-layer-render-clipped.c) piglit_add_executable (gl-3.2-layered-rendering-gl-layer-render-storage gl-layer-render-storage.c) # vim: ft=cmake: