link_libraries( piglitutil_${piglit_target_api} ) piglit_add_executable(glsl-fs-pointcoord_gles2 glsl-fs-pointcoord.c) piglit_add_executable(invalid-es3-queries_gles2 invalid-es3-queries.c) piglit_add_executable(link-no-vsfs_gles2 link-no-vsfs.c) piglit_add_executable(minmax_gles2 minmax.c) piglit_add_executable(multiple-shader-objects_gles2 multiple-shader-objects.c) piglit_add_executable(fbo_discard_gles2 fbo-discard.c) piglit_add_executable(draw_buffers_gles2 draw-buffers.c) # vim: ft=cmake: