/* Copyright © 2013 Linaro * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl.h" #include "minmax-test.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_es_version = 20; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { /* Taken from es_full_spec_2.0.25, Chapture 6.2 * If the value's type is listed as Z in a spec table, then consider * its type to be a signed int (that is, GLint). If the * value's type is listed as Z^+, then consider its type to be * unsigned (that is, GLuint). */ piglit_print_minmax_header(); /* Table 6.18 */ piglit_test_min_uint(GL_SUBPIXEL_BITS, 4); piglit_test_min_uint(GL_MAX_TEXTURE_SIZE, 64); piglit_test_min_uint(GL_MAX_CUBE_MAP_TEXTURE_SIZE, 16); piglit_test_min_viewport_dimensions(); piglit_test_range_float(GL_ALIASED_POINT_SIZE_RANGE, 1, 1); piglit_test_range_float(GL_ALIASED_LINE_WIDTH_RANGE, 1, 1); piglit_test_min_uint(GL_SAMPLE_BUFFERS, 0); piglit_test_min_uint(GL_SAMPLES, 0); piglit_test_min_int(GL_NUM_COMPRESSED_TEXTURE_FORMATS, 0); /* Table 6.19 */ piglit_test_min_int(GL_NUM_SHADER_BINARY_FORMATS, 0); /* Table 6.20 */ piglit_test_min_uint(GL_MAX_VERTEX_ATTRIBS, 8); piglit_test_min_uint(GL_MAX_VERTEX_UNIFORM_VECTORS, 128); piglit_test_min_uint(GL_MAX_VARYING_VECTORS, 8); piglit_test_min_uint(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, 8); piglit_test_min_uint(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, 0); piglit_test_min_uint(GL_MAX_TEXTURE_IMAGE_UNITS, 8); piglit_test_min_uint(GL_MAX_FRAGMENT_UNIFORM_VECTORS, 16); piglit_test_min_uint(GL_MAX_RENDERBUFFER_SIZE, 1); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); piglit_report_result(piglit_minmax_pass ? PIGLIT_PASS : PIGLIT_FAIL); }