/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file invalid.c * * Verifies that with GL_INTEL_conservative_rasterization enabled, we * get specified errors when using invalid modes for that extension. */ #include "piglit-util-gl.h" #include "piglit-matrix.h" PIGLIT_GL_TEST_CONFIG_BEGIN #if defined(PIGLIT_USE_OPENGL) config.supports_gl_core_version = 42; #elif defined(PIGLIT_USE_OPENGL_ES3) config.supports_gl_es_version = 31; #endif PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_INTEL_conservative_rasterization"); GLuint prog = piglit_build_simple_program( #if defined(PIGLIT_USE_OPENGL) "#version 330\n" #elif defined(PIGLIT_USE_OPENGL_ES3) "#version 310 es\n" "precision highp float;\n" #endif "in vec4 piglit_vertex;\n" "void main()\n" "{\n" " gl_Position = piglit_vertex;\n" "}\n", #if defined(PIGLIT_USE_OPENGL) "#version 330\n" #elif defined(PIGLIT_USE_OPENGL_ES3) "#version 310 es\n" "precision highp float;\n" #endif "\n" "out vec4 color;\n" "\n" "void main()\n" "{\n" " color = vec4(1.0, 0.0, 0.0, 1.0);\n" "}\n"); if (!prog) piglit_report_result(PIGLIT_FAIL); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); glUseProgram(prog); GLuint vao; glGenVertexArrays(1, &vao); glBindVertexArray(vao); GLuint vbo; float vertices[3][2] = { { -0.5, -1, }, { 0, 0.8, }, { 0.5, -1, }, }; glGenBuffers(1, &vbo); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), NULL); glEnableVertexAttribArray(0); glEnable(GL_CONSERVATIVE_RASTERIZATION_INTEL); #ifdef PIGLIT_USE_OPENGL glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); #endif glClear(GL_COLOR_BUFFER_BIT); glDrawArrays(GL_POINTS, 0, 3); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); glDrawArrays(GL_LINES, 0, 3); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); #ifdef PIGLIT_USE_OPENGL glPolygonMode(GL_FRONT_AND_BACK, GL_POINT); glDrawArrays(GL_LINES, 0, 3); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); glDrawArrays(GL_LINES, 0, 3); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); #endif piglit_report_result(PIGLIT_PASS); }