/* * Copyright © 2018 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include "piglit-util-gl.h" #include "common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 11; config.supports_gl_es_version = 20; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { piglit_require_extension("GL_KHR_texture_compression_astc_ldr"); } enum piglit_result piglit_display(void) { /* Mesa commit 710b1d2e665ed654fb8d52b146fa22469e1dc3a7 introduced a * bug with void-extent blocks that have channel values between 0 and * 4. Test this case. */ const short void_extent_block_upload[8] = {0x0DFC, // ve header 0x0000, // don't care 0x0000, // don't care 0x0000, // don't care 0x0001, // r channel 0x0002, // g channel 0x0003, // b channel 0x0004,}; // a channel short void_extent_block_download[8] = {0,}; bool pass = true; for (int i = 0; i < ARRAY_SIZE(formats); i++) { GLuint tex; glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glCompressedTexImage2D(GL_TEXTURE_2D, 0, formats[i].fmt, formats[i].bw, formats[i].bh, 0, formats[i].bb, void_extent_block_upload); glGetCompressedTexImage(GL_TEXTURE_2D, 0, void_extent_block_download); if (memcmp(void_extent_block_upload, void_extent_block_download, 16) != 0) { pass = false; printf("Failed case %d\n", i); } glDeleteTextures(1, &tex); } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }