/* Copyright © 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file coverage.c * Positive and negative enum coverage test. */ #include "piglit-util-gl.h" #include "minmax-test.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } static bool check_initial_state(void) { union { GLfloat f; GLboolean b; GLint i; } values; bool pass = true; const GLenum expected_error = piglit_is_extension_supported("GL_NV_fog_distance") ? GL_NO_ERROR : GL_INVALID_ENUM; printf("Check getting initial state...\n"); values.i = 0xDEADBEEF; glGetBooleanv(GL_FOG_DISTANCE_MODE_NV, &values.b); pass = piglit_check_gl_error(expected_error) && pass; if (expected_error != GL_NO_ERROR) { if (values.i != 0xDEADBEEF) { fprintf(stderr, "glGetBooleanv should not have written output, " "but it did.\n"); pass = false; } } else { /* None of the possible values for GL_FOG_DISTANCE_MODE_NV are * zero, so the Boolean getter can only return GL_TRUE. */ if (values.b != GL_TRUE) { fprintf(stderr, "glGetBooleanv did not write a valid value " "(values.b = 0x%02x)\n", values.b); pass = false; } } values.i = 0xDEADBEEF; glGetFloatv(GL_FOG_DISTANCE_MODE_NV, &values.f); pass = piglit_check_gl_error(expected_error) && pass; if (expected_error != GL_NO_ERROR) { if (values.i != 0xDEADBEEF) { fprintf(stderr, "glGetFloatv should not have written output, " "but it did.\n"); pass = false; } } else { if (values.f != (float)GL_EYE_RADIAL_NV && values.f != (float)GL_EYE_PLANE && values.f != (float)GL_EYE_PLANE_ABSOLUTE_NV) { fprintf(stderr, "glGetFloatv did not write a valid value " "(f = %f, unsigned(f) = 0x%04x)\n", values.f, (unsigned) values.f); pass = false; } } values.i = 0xDEADBEEF; glGetIntegerv(GL_FOG_DISTANCE_MODE_NV, &values.i); pass = piglit_check_gl_error(expected_error) && pass; if (expected_error != GL_NO_ERROR) { if (values.i != 0xDEADBEEF) { fprintf(stderr, "glGetIntegerv should not have written output, " "but it did.\n"); pass = false; } } else { if (values.i != GL_EYE_RADIAL_NV && values.i != GL_EYE_PLANE && values.i != GL_EYE_PLANE_ABSOLUTE_NV) { fprintf(stderr, "glGetIntegerv did not write a valid value " "(i = 0x%04x)\n", values.i); pass = false; } } return pass; } static bool check_readback_value(GLenum expected_error, GLint expected_value, const char *function) { GLint got_value; got_value = 0xDEADBEEF; glGetIntegerv(GL_FOG_DISTANCE_MODE_NV, &got_value); if (expected_error != GL_NO_ERROR) { if (got_value != 0xDEADBEEF) { fprintf(stderr, "glGetIntegerv should not have written output, " "but it did.\n"); return false; } } else { if (got_value != expected_value) { fprintf(stderr, "Did not read back the value that was just " "set by glFog%s (got 0x%04x, expected " "0x%04x)\n", function, got_value, expected_value); return false; } } return true; } static bool check_setting_state(void) { bool pass = true; const GLenum expected_error = piglit_is_extension_supported("GL_NV_fog_distance") ? GL_NO_ERROR : GL_INVALID_ENUM; static const GLint modes[] = { GL_EYE_RADIAL_NV, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV }; printf("Check setting state...\n"); for (unsigned i = 0; i < ARRAY_SIZE(modes); i++) { const GLfloat float_mode = modes[i]; glFogi(GL_FOG_DISTANCE_MODE_NV, modes[i]); pass = piglit_check_gl_error(expected_error) && pass; pass = check_readback_value(expected_error, modes[i], "i") && pass; glFogiv(GL_FOG_DISTANCE_MODE_NV, &modes[i]); pass = piglit_check_gl_error(expected_error) && pass; pass = check_readback_value(expected_error, modes[i], "iv") && pass; glFogf(GL_FOG_DISTANCE_MODE_NV, float_mode); pass = piglit_check_gl_error(expected_error) && pass; pass = check_readback_value(expected_error, modes[i], "f") && pass; glFogfv(GL_FOG_DISTANCE_MODE_NV, &float_mode); pass = piglit_check_gl_error(expected_error) && pass; pass = check_readback_value(expected_error, modes[i], "fv") && pass; } /* Seriously... nobody supports GL_SGIS_fog_function. Use its value * as a negative test for GL_NV_fog_distance. */ if (piglit_is_extension_supported("GL_NV_fog_distance") && !piglit_is_extension_supported("GL_SGIS_fog_function")) { const GLint int_mode = GL_FOG_FUNC_SGIS; const GLfloat float_mode = (GLfloat) int_mode; glFogi(GL_FOG_DISTANCE_MODE_NV, modes[0]); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; printf("Check setting invalid state...\n"); glFogi(GL_FOG_DISTANCE_MODE_NV, int_mode); pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass; pass = check_readback_value(GL_NO_ERROR, modes[0], "i") && pass; glFogiv(GL_FOG_DISTANCE_MODE_NV, &int_mode); pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass; pass = check_readback_value(GL_NO_ERROR, modes[0], "iv") && pass; glFogf(GL_FOG_DISTANCE_MODE_NV, float_mode); pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass; pass = check_readback_value(GL_NO_ERROR, modes[0], "f") && pass; glFogfv(GL_FOG_DISTANCE_MODE_NV, &float_mode); pass = piglit_check_gl_error(GL_INVALID_ENUM) && pass; pass = check_readback_value(GL_NO_ERROR, modes[0], "fv") && pass; } return pass; } void piglit_init(int argc, char **argv) { bool pass = true; if (!piglit_is_extension_supported("GL_NV_fog_distance")) { printf("Expecting all setters and getters to generate " "errors.\n\n"); } pass = check_initial_state() && pass; pass = check_setting_state() && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }