/* * Copyright (C) 2020 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ /** * @file oes_egl_image_external_essl3.c * * Test for OES_EGL_image_external_essl3 extension * * Test sampler functions: * - textureSize * - texture * - texelFetch * - textureProj * * Test image functions: * - imageLoad * - imageStore * * \author Yevhenii Kolesnikov */ #include "piglit-util-egl.h" #include "piglit-util-gl.h" const struct piglit_subtest subtests[]; enum piglit_result test_case_sampler(void *data); enum piglit_result test_case_image_load(void *data); enum piglit_result test_case_image_store(void *data); static struct piglit_gl_test_config *piglit_config; PIGLIT_GL_TEST_CONFIG_BEGIN piglit_config = &config; config.supports_gl_es_version = 30; config.subtests = subtests; config.window_width = 128; config.window_height = 128; config.window_visual = PIGLIT_GL_VISUAL_RGBA; PIGLIT_GL_TEST_CONFIG_END PFNEGLCREATEIMAGEKHRPROC peglCreateImageKHR = NULL; static const char vs_template[] = "#version %d es\n" "in vec4 piglit_vertex;\n" "in vec4 piglit_texcoords;\n" "out vec2 texcoords;\n" "\n" "void main()\n" "{\n" " texcoords = piglit_texcoords.xy;\n" " gl_Position = piglit_vertex;\n" "}\n"; static const char fs_template_sampler[] = "#version 300 es\n" "#extension GL_OES_EGL_image_external_essl3 : require\n" "precision mediump float;\n" "out vec4 colour;\n" "%s\n" " colour = vec4(0.0, 1.0, 0.0, 1.0);\n" " else\n" " colour = vec4(1.0, 0.0, 0.0, 1.0);\n" "}\n"; static const char fs_template_image[] = "#version 310 es\n" "#extension GL_OES_EGL_image_external_essl3 : require\n" "precision mediump float;\n" "out vec4 colour;\n" "%s\n"; static const char fs_texturesize[] = "uniform samplerExternalOES sampler;\n" "void main()\n" "{\n" " ivec2 texsize = textureSize(sampler, 0);\n" " if (texsize == ivec2(128, 128))\n"; static const char fs_texture[] = "uniform samplerExternalOES sampler;\n" "void main()\n" "{\n" " vec4 col = texture(sampler, vec2(0, 0));\n" " if (col == vec4(1.0, 1.0, 1.0, 1.0))\n"; static const char fs_texelFetch[] = "uniform samplerExternalOES sampler;\n" "void main()\n" "{\n" " vec4 col = texelFetch(sampler, ivec2(0, 0), 0);\n" " if (col == vec4(1.0, 1.0, 1.0, 1.0))\n"; static const char fs_textureProj[] = "uniform samplerExternalOES sampler;\n" "void main()\n" "{\n" " vec4 col = textureProj(sampler, vec4(0, 0, 0, 1));\n" " if (col == vec4(1.0, 1.0, 1.0, 1.0))\n"; static const char fs_imageLoad[] = "precision mediump image2D;\n" "layout(binding = 1, rgba8) readonly uniform image2D img;\n" "void main()\n" "{\n" " vec4 col = imageLoad(img, ivec2(0, 0));\n" " if (col == vec4(1.0, 1.0, 1.0, 1.0))\n" " colour = vec4(0.0, 1.0, 0.0, 1.0);\n" " else\n" " colour = vec4(1.0, 0.0, 0.0, 1.0);\n" "};\n"; static const char fs_imageStore_store[] = "precision mediump image2D;\n" "layout(binding = 1, rgba8) writeonly uniform image2D img;\n" "void main()\n" "{\n" " vec4 data = vec4(1.0, 1.0, 0.0, 1.0);\n" " imageStore(img, ivec2(0, 0), data);\n" " colour = vec4(0.3, 0.3, 0.3, 1.0);\n" "}\n"; static const char fs_imageStore_load[] = "precision mediump image2D;\n" "layout(binding = 1, rgba8) readonly uniform image2D img;\n" "void main()\n" "{\n" " vec4 col = imageLoad(img, ivec2(0, 0));\n" " if (col == vec4(1.0, 1.0, 0.0, 1.0))\n" " colour = vec4(0.0, 1.0, 0.0, 1.0);\n" " else\n" " colour = vec4(1.0, 0.0, 0.0, 1.0);\n" "}\n"; const struct piglit_subtest subtests[] = { { "oes_egl_image_external_essl3_textureSize", "texturesize", test_case_sampler, (void*)fs_texturesize }, { "oes_egl_image_external_essl3_texture", "texture", test_case_sampler, (void*)fs_texture }, { "oes_egl_image_external_essl3_texelFetch", "texelfetch", test_case_sampler, (void*)fs_texelFetch }, { "oes_egl_image_external_essl3_textureProj", "textureproj", test_case_sampler, (void*)fs_textureProj }, { "oes_egl_image_external_essl3_imageLoad", "imageload", test_case_image_load, (void*)fs_template_image }, { "oes_egl_image_external_essl3_imageStore", "imagestore", test_case_image_store, (void*)fs_template_image }, {0} }; GLuint tex_external; enum piglit_result test_case_image_load(void *data) { if (piglit_get_gl_version() < 31) piglit_report_result(PIGLIT_SKIP); enum piglit_result pass = PIGLIT_PASS; const float green[] = {0.0, 1.0, 0.0, 1.0}; glBindImageTexture(1, tex_external, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8); char *vs_src, *fs_src; asprintf(&vs_src, vs_template, 310); asprintf(&fs_src, (const char*) data, fs_imageLoad); GLuint prog; prog = piglit_build_simple_program(vs_src, fs_src); glUseProgram(prog); glViewport(0, 0, piglit_width, piglit_height); piglit_draw_rect_tex(-1, -1, 2, 2, 0, 0, piglit_width, piglit_height); glDeleteProgram(prog); glUseProgram(0); free(fs_src); if (!piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green)) pass = PIGLIT_FAIL; return pass; } enum piglit_result test_case_image_store(void *data) { if (piglit_get_gl_version() < 31) piglit_report_result(PIGLIT_SKIP); enum piglit_result pass = PIGLIT_PASS; const float green[] = {0.0, 1.0, 0.0, 1.0}; glBindImageTexture(1, tex_external, 0, GL_FALSE, 0, GL_READ_WRITE, GL_RGBA8); char *vs_src, *fs_src; asprintf(&vs_src, vs_template, 310); asprintf(&fs_src, (const char*) data, fs_imageStore_store); GLuint prog; prog = piglit_build_simple_program(vs_src, fs_src); glUseProgram(prog); glViewport(0, 0, piglit_width, piglit_height); piglit_draw_rect_tex(-1, -1, 2, 2, 0, 0, piglit_width, piglit_height); glDeleteProgram(prog); glUseProgram(0); free(fs_src); asprintf(&fs_src, (const char*) data, fs_imageStore_load); prog = piglit_build_simple_program(vs_src, fs_src); glUseProgram(prog); glViewport(0, 0, piglit_width, piglit_height); piglit_draw_rect_tex(-1, -1, 2, 2, 0, 0, piglit_width, piglit_height); glDeleteProgram(prog); glUseProgram(0); free(fs_src); if (!piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green)) pass = PIGLIT_FAIL; return pass; } enum piglit_result test_case_sampler(void *data) { enum piglit_result pass = PIGLIT_PASS; const float green[] = {0.0, 1.0, 0.0, 1.0}; char *vs_src, *fs_src; asprintf(&vs_src, vs_template, 300); asprintf(&fs_src, fs_template_sampler, (const char*) data); GLuint prog; prog = piglit_build_simple_program(vs_src, fs_src); glUseProgram(prog); glUniform1i(glGetUniformLocation(prog, "sampler"), 0); glViewport(0, 0, piglit_width, piglit_height); piglit_draw_rect_tex(-1, -1, 2, 2, 0, 0, piglit_width, piglit_height); glDeleteProgram(prog); glUseProgram(0); free(fs_src); if (!piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green)) pass = PIGLIT_FAIL; return pass; } enum piglit_result piglit_display(void) { enum piglit_result pass = PIGLIT_SKIP; GLuint tex_src, fb; EGLImage img; EGLint attrs[] = { EGL_WIDTH, piglit_width, EGL_HEIGHT, piglit_height, EGL_GL_TEXTURE_LEVEL_KHR, 0, EGL_NONE }; glGenTextures(1, &tex_src); glBindTexture(GL_TEXTURE_2D, tex_src); glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, piglit_width, piglit_height); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glGenFramebuffers(1, &fb); glBindFramebuffer(GL_FRAMEBUFFER, fb); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex_src, 0); glClearColor(1.0, 1.0, 1.0, 1.0); glClear(GL_COLOR_BUFFER_BIT); glBindFramebuffer(GL_FRAMEBUFFER, 0); img = peglCreateImageKHR(eglGetCurrentDisplay(), eglGetCurrentContext(), EGL_GL_TEXTURE_2D, (EGLClientBuffer) (intptr_t) tex_src, attrs); if (!img) return PIGLIT_SKIP; glGenTextures(1, &tex_external); glBindTexture(GL_TEXTURE_EXTERNAL_OES, tex_external); glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES, img); pass = piglit_run_selected_subtests(piglit_config->subtests, piglit_config->selected_subtests, piglit_config->num_selected_subtests, pass); return pass; } void piglit_init(int argc, char **argv) { EGLDisplay egl_dpy; egl_dpy = eglGetCurrentDisplay(); if (!egl_dpy) piglit_report_result(PIGLIT_SKIP); piglit_require_extension("GL_OES_EGL_image_external_essl3"); piglit_require_egl_extension(egl_dpy, "EGL_KHR_image_base"); peglCreateImageKHR = (PFNEGLCREATEIMAGEKHRPROC)eglGetProcAddress ("eglCreateImageKHR"); if (!peglCreateImageKHR) piglit_report_result(PIGLIT_SKIP); }