/* * Copyright © 2010 Red Hat * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Dave Airlie * */ /** @file tex-srgb * * Check srgb texturing and EXT_texture_sRGB_decode */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END #define SIZE 128 // Convert an 8-bit sRGB value from non-linear space to a // linear RGB value in [0, 1]. // Implemented with a 256-entry lookup table. static float nonlinear_to_linear(GLubyte cs8) { static GLfloat table[256]; static GLboolean tableReady = GL_FALSE; if (!tableReady) { // compute lookup table now GLuint i; for (i = 0; i < 256; i++) { const GLfloat cs = i / 255.0; if (cs <= 0.04045) { table[i] = cs / 12.92; } else { table[i] = piglit_srgb_to_linear(cs); } } tableReady = GL_TRUE; } return table[cs8]; } static void fill_level(GLuint tex, const GLfloat *color, bool with_clear) { glBindTexture(GL_TEXTURE_2D, tex); if (with_clear) { glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, SIZE, SIZE, 0, GL_RGBA, GL_FLOAT, NULL); glClearTexImage(tex, 0, GL_RGBA, GL_FLOAT, color); } else { GLfloat *data = malloc(SIZE * SIZE * 4 * sizeof(GLfloat)); int i; for (i = 0; i < 4 * SIZE * SIZE; i += 4) { data[i + 0] = color[0]; data[i + 1] = color[1]; data[i + 2] = color[2]; data[i + 3] = color[3]; } glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8, SIZE, SIZE, 0, GL_RGBA, GL_FLOAT, data); free(data); } } static GLboolean srgb_tex_test(bool with_clear) { GLboolean pass = GL_TRUE; float green[] = {0, 0.3, 0.0, 0}; float expected_green[4]; float expected_srgb_green[4]; GLuint tex; GLboolean have_decode; have_decode = piglit_is_extension_supported("GL_EXT_texture_sRGB_decode"); glGenTextures(1, &tex); fill_level(tex, green, with_clear); glBindTexture(GL_TEXTURE_2D, tex); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glClearColor(0.0, 0.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT); glEnable(GL_TEXTURE_2D); piglit_draw_rect_tex(0, 0, 20, 20, 0, 0, 1, 1); if (have_decode) { glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, GL_SKIP_DECODE_EXT); piglit_draw_rect_tex(20, 0, 20, 20, 0, 0, 1, 1); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, GL_DECODE_EXT); piglit_draw_rect_tex(40, 0, 20, 20, 0, 0, 1, 1); } memcpy(expected_green, green, sizeof(float) * 4); memcpy(expected_srgb_green, green, sizeof(float) * 4); expected_srgb_green[1] = nonlinear_to_linear(255.0*green[1]); if (!piglit_probe_rect_rgb(0, 0, 20, 20, expected_srgb_green)) pass = GL_FALSE; if (have_decode) { if (!piglit_probe_rect_rgb(20, 0, 20, 20, expected_green)) pass = GL_FALSE; if (!piglit_probe_rect_rgb(40, 0, 20, 20, expected_srgb_green)) pass = GL_FALSE; } glDeleteTextures(1, &tex); piglit_present_results(); return pass; } enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; pass = srgb_tex_test(false); if (piglit_is_extension_supported("GL_ARB_clear_texture")) { /* This case is of particular interest to Intel GPUs */ pass &= srgb_tex_test(true); } return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static void reshape(int width, int height) { piglit_width = width; piglit_height = height; piglit_ortho_projection(width, height, GL_FALSE); } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_EXT_texture_sRGB"); reshape(piglit_width, piglit_height); }