// // Copyright (c) 2017 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // gl2ext_angle.h: ANGLE modifications to the gl2ext.h header file. // Currently we don't include this file directly, we patch gl2ext.h // to include it implicitly so it is visible throughout our code. #ifndef INCLUDE_GLES2_GL2EXT_ANGLE_H_ #define INCLUDE_GLES2_GL2EXT_ANGLE_H_ // clang-format off #ifndef GL_ANGLE_client_arrays #define GL_ANGLE_client_arrays 1 #define GL_CLIENT_ARRAYS_ANGLE 0x93AA #endif /* GL_ANGLE_client_arrays */ #ifndef GL_ANGLE_request_extension #define GL_ANGLE_request_extension 1 #define GL_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8 #define GL_NUM_REQUESTABLE_EXTENSIONS_ANGLE 0x93A8 typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONANGLEPROC) (const GLchar *name); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glRequestExtensionANGLE (const GLchar *name); #endif #endif /* GL_ANGLE_webgl_compatibility */ #ifndef GL_ANGLE_robust_resource_initialization #define GL_ANGLE_robust_resource_initialization 1 #define GL_ROBUST_RESOURCE_INITIALIZATION_ANGLE 0x93AB #endif /* GL_ANGLE_robust_resource_initialization */ #ifndef GL_CHROMIUM_framebuffer_mixed_samples #define GL_CHROMIUM_frambuffer_mixed_samples 1 #define GL_COVERAGE_MODULATION_CHROMIUM 0x9332 typedef void (GL_APIENTRYP PFNGLCOVERAGEMODULATIONCHROMIUMPROC) (GLenum components); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components); #endif #endif /* GL_CHROMIUM_framebuffer_mixed_samples */ #ifndef GL_CHROMIUM_bind_generates_resource #define GL_CHROMIUM_bind_generates_resource 1 #define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244 #endif /* GL_CHROMIUM_bind_generates_resource */ // needed by NV_path_rendering (and thus CHROMIUM_path_rendering) // but CHROMIUM_path_rendering only needs MatrixLoadfEXT, MatrixLoadIdentityEXT #ifndef GL_EXT_direct_state_access #define GL_EXT_direct_state_access 1 typedef void(GL_APIENTRYP PFNGLMATRIXLOADFEXTPROC)(GLenum matrixMode, const GLfloat *m); typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum matrixMode); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glMatrixLoadfEXT(GLenum matrixMode, const GLfloat *m); GL_APICALL void GL_APIENTRY glMatrixLoadIdentityEXT(GLenum matrixMode); #endif #endif /* GL_EXT_direct_state_access */ #ifndef GL_CHROMIUM_path_rendering #define GL_CHROMIUM_path_rendering 1 #define GL_PATH_MODELVIEW_CHROMIUM 0x1700 #define GL_PATH_PROJECTION_CHROMIUM 0x1701 #define GL_CLOSE_PATH_CHROMIUM 0x00 #define GL_MOVE_TO_CHROMIUM 0x02 #define GL_LINE_TO_CHROMIUM 0x04 #define GL_QUADRATIC_CURVE_TO_CHROMIUM 0x0A #define GL_CUBIC_CURVE_TO_CHROMIUM 0x0C #define GL_CONIC_CURVE_TO_CHROMIUM 0x1A #define GL_PATH_MODELVIEW_MATRIX_CHROMIUM 0x0BA6 #define GL_PATH_PROJECTION_MATRIX_CHROMIUM 0x0BA7 #define GL_PATH_STROKE_WIDTH_CHROMIUM 0x9075 #define GL_PATH_END_CAPS_CHROMIUM 0x9076 #define GL_PATH_JOIN_STYLE_CHROMIUM 0x9079 #define GL_PATH_MITER_LIMIT_CHROMIUM 0x907a #define GL_PATH_STROKE_BOUND_CHROMIUM 0x9086 #define GL_FLAT_CHROMIUM 0x1D00 #define GL_SQUARE_CHROMIUM 0x90a3 #define GL_ROUND_CHROMIUM 0x90a4 #define GL_BEVEL_CHROMIUM 0x90A6 #define GL_MITER_REVERT_CHROMIUM 0x90A7 #define GL_COUNT_UP_CHROMIUM 0x9088 #define GL_COUNT_DOWN_CHROMIUM 0x9089 #define GL_CONVEX_HULL_CHROMIUM 0x908B #define GL_BOUNDING_BOX_CHROMIUM 0x908D #define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_CHROMIUM 0x909C #define GL_EYE_LINEAR_CHROMIUM 0x2400 #define GL_OBJECT_LINEAR_CHROMIUM 0x2401 #define GL_CONSTANT_CHROMIUM 0x8576 #define GL_TRANSLATE_X_CHROMIUM 0x908E #define GL_TRANSLATE_Y_CHROMIUM 0x908F #define GL_TRANSLATE_2D_CHROMIUM 0x9090 #define GL_TRANSLATE_3D_CHROMIUM 0x9091 #define GL_AFFINE_2D_CHROMIUM 0x9092 #define GL_AFFINE_3D_CHROMIUM 0x9094 #define GL_TRANSPOSE_AFFINE_2D_CHROMIUM 0x9096 #define GL_TRANSPOSE_AFFINE_3D_CHROMIUM 0x9098 typedef void(GL_APIENTRYP PFNGLMATRIXLOADFCHROMIUMPROC)(GLenum matrixMode, const GLfloat *m); typedef void(GL_APIENTRYP PFNGLMATRIXLOADIDENTITYCHROMIUMPROC)(GLenum matrixMode); typedef GLuint(GL_APIENTRYP PFNGLGENPATHSCHROMIUMPROC)(GLsizei range); typedef void(GL_APIENTRYP PFNGLDELETEPATHSCHROMIUMPROC)(GLuint path, GLsizei range); typedef GLboolean(GL_APIENTRYP PFNGLISPATHCHROMIUMPROC)(GLuint path); typedef void(GL_APIENTRYP PFNGLPATHCOMMANDSCHROMIUMPROC)(GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); typedef void(GL_APIENTRYP PFNGLPATHPARAMETERICHROMIUMPROC)(GLuint path, GLenum pname, GLint value); typedef void(GL_APIENTRYP PFNGLPATHPARAMETERFCHROMIUMPROC)(GLuint path, GLenum pname, GLfloat value); typedef void(GL_APIENTRYP PFNGLGETPATHPARAMETERIVCHROMIUMPROC)(GLuint path, GLenum pname, GLint *value); typedef void(GL_APIENTRYP PFNGLGETPATHPARAMETERFVCHROMIUMPROC)(GLuint path, GLenum pname, GLfloat *value); typedef void(GL_APIENTRYP PFNGLPATHSTENCILFUNCCHROMIUMPROC)(GLenum func, GLint ref, GLuint mask); typedef void(GL_APIENTRYP PFNGLSTENCILFILLPATHCHROMIUMPROC)(GLuint path, GLenum fillMode, GLuint mask); typedef void(GL_APIENTRYP PFNGLSTENCILSTROKEPATHCHROMIUMPROC)(GLuint path, GLint reference, GLuint mask); typedef void(GL_APIENTRYP PFNGLCOVERFILLPATHCHROMIUMPROC)(GLuint path, GLenum coverMode); typedef void(GL_APIENTRYP PFNGLCOVERSTROKEPATHCHROMIUMPROC)(GLuint path, GLenum coverMode); typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHCHROMIUMPROC)(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHCHROMIUMPROC)(GLuint path, GLint reference, GLuint mask, GLenum coverMode); typedef void(GL_APIENTRYP PFNGLCOVERFILLPATHINSTANCEDCHROMIUMPROC)(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); typedef void(GL_APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDCHROMIUMPROC)( GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); typedef void(GL_APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDCHROMIUMPROC)( GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); typedef void(GL_APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDCHROMIUMPROC)( GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDCHROMIUMPROC)( GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); typedef void(GL_APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDCHROMIUMPROC)( GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); typedef void(GL_APIENTRY PFNGLBINDFRAGMENTINPUTLOCATIONCHROMIUMPROC)(GLuint program, GLint location, const GLchar *name); typedef void(GL_APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENCHROMIUMPROC)(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat *m); GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM(GLenum matrixMode); GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM(GLsizei range); GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM(GLuint path, GLsizei range); GL_APICALL GLboolean GL_APIENTRY glIsPathCHROMIUM(GLuint path); GL_APICALL void GL_APIENTRY glPathCommandsCHROMIUM(GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords); GL_APICALL void GL_APIENTRY glPathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value); GL_APICALL void GL_APIENTRY glPathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value); GL_APICALL void GL_APIENTRY glGetPathParameterivCHROMIUM(GLuint path, GLenum pname, GLint *value); GL_APICALL void GL_APIENTRY glGetPathParameterfvCHROMIUM(GLuint path, GLenum pname, GLfloat *value); GL_APICALL void GL_APIENTRY glPathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask); GL_APICALL void GL_APIENTRY glStencilFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask); GL_APICALL void GL_APIENTRY glStencilStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask); GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM(GLuint path, GLenum coverMode); GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM(GLuint path, GLenum coverMode); GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode); GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask, GLenum coverMode); GL_APICALL void GL_APIENTRY glCoverFillPathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); GL_APICALL void GL_APIENTRY glCoverStrokePathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); GL_APICALL void GL_APIENTRY glStencilFillPathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues); GL_APICALL void GL_APIENTRY glStencilStrokePathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues); GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathInstancedCHROMIUM(GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues); GL_APICALL void GL_APIENTRY glBindFragmentInputLocationCHROMIUM(GLuint program, GLint location, const GLchar *name); GL_APICALL void GL_APIENTRY glProgramPathFragmentInputGenCHROMIUM(GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs); #endif #endif /* GL_CHROMIUM_path_rendering */ #ifndef GL_CHROMIUM_copy_texture #define GL_CHROMIUM_copy_texture 1 typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC)(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha); typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUMPROC)(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint internalFormat, GLenum destType, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha); GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLuint sourceId, GLint sourceLevel, GLenum destTarget, GLuint destId, GLint destLevel, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpackFlipY, GLboolean unpackPremultiplyAlpha, GLboolean unpackUnmultiplyAlpha); #endif #endif /* GL_CHROMIUM_copy_texture */ #ifndef GL_CHROMIUM_compressed_copy_texture #define GL_CHROMIUM_compressed_copy_texture 1 typedef void(GL_APIENTRYP PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC)(GLuint sourceId, GLuint destId); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId); #endif #endif /* GL_CHROMIUM_compressed_copy_texture */ #ifndef GL_CHROMIUM_sync_query #define GL_CHROMIUM_sync_query 1 #define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7 #endif /* GL_CHROMIUM_sync_query */ #ifndef GL_EXT_texture_compression_s3tc_srgb #define GL_EXT_texture_compression_s3tc_srgb 1 #define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F #endif /* GL_EXT_texture_compression_s3tc_srgb */ #ifndef GL_ANGLE_lossy_etc_decode #define GL_ANGLE_lossy_etc_decode 1 #define GL_ETC1_RGB8_LOSSY_DECODE_ANGLE 0x9690 #define GL_COMPRESSED_R11_LOSSY_DECODE_EAC_ANGLE 0x9691 #define GL_COMPRESSED_SIGNED_R11_LOSSY_DECODE_EAC_ANGLE 0x9692 #define GL_COMPRESSED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9693 #define GL_COMPRESSED_SIGNED_RG11_LOSSY_DECODE_EAC_ANGLE 0x9694 #define GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE 0x9695 #define GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE 0x9696 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9697 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE 0x9698 #define GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x9699 #define GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE 0x969A #endif /* GL_ANGLE_lossy_etc_decode */ #ifndef GL_ANGLE_robust_client_memory #define GL_ANGLE_robust_client_memory 1 typedef void (GL_APIENTRYP PFNGLGETBOOLEANVROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data); typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETFLOATVROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data); typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLE) (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETINTEGERVROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data); typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVROBUSTANGLE) (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETSHADERIVROBUSTANGLE) (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params); typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer); typedef void (GL_APIENTRYP PFNGLREADPIXELSROBUSTANGLE) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels); typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params); typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params); typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data); typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data); typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data); typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLE) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data); typedef void (GL_APIENTRYP PFNGLGETQUERYIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVROBUSTANGLE) (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params); typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VROBUSTANGLE) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data); typedef void (GL_APIENTRYP PFNGETINTERNALFORMATIVROBUSTANGLE) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVROBUSTANGLE) (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params); typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLE) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETINTEGER64VROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data); typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VROBUSTANGLE) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data); typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params); typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param); typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param); typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVROBUSTANGLE) (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VROBUSTANGLE) (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data); typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVROBUSTANGLE) (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val); typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLE) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLE) (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); typedef void (GL_APIENTRYP PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLE) (GLenum pname, GLsizei bufSize, GLsizei *length, void **params); typedef void (GL_APIENTRYP PFNGLREADNPIXELSROBUSTANGLE) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data); typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params); typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVROBUSTANGLE) (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params); typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params); typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params); typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVROBUSTANGLE) (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param); typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param); typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLE) (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVROBUSTANGLE)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VROBUSTANGLE)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params); typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VROBUSTANGLE)(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glGetBooleanvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLboolean *data); GL_APICALL void GL_APIENTRY glGetBufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetFloatvRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *data); GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameterivRobustANGLE (GLenum target, GLenum attachment, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetIntegervRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint *data); GL_APICALL void GL_APIENTRY glGetProgramivRobustANGLE (GLuint program, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetRenderbufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetShaderivRobustANGLE (GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); GL_APICALL void GL_APIENTRY glGetTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params); GL_APICALL void GL_APIENTRY glGetUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetVertexAttribfvRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); GL_APICALL void GL_APIENTRY glGetVertexAttribivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetVertexAttribPointervRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, void **pointer); GL_APICALL void GL_APIENTRY glReadPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *pixels); GL_APICALL void GL_APIENTRY glTexImage2DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); GL_APICALL void GL_APIENTRY glTexParameterfvRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLfloat *params); GL_APICALL void GL_APIENTRY glTexParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params); GL_APICALL void GL_APIENTRY glTexSubImage2DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); GL_APICALL void GL_APIENTRY glTexImage3DRobustANGLE (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); GL_APICALL void GL_APIENTRY glTexSubImage3DRobustANGLE (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, const void *pixels); GL_APICALL void GL_APIENTRY glCompressedTexImage2DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data); GL_APICALL void GL_APIENTRY glCompressedTexSubImage2DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data); GL_APICALL void GL_APIENTRY glCompressedTexImage3DRobustANGLE(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, GLsizei bufSize, const void *data); GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DRobustANGLE(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, GLsizei bufSize, const void *data); GL_APICALL void GL_APIENTRY glGetQueryivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetQueryObjectuivRobustANGLE (GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); GL_APICALL void GL_APIENTRY glGetBufferPointervRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, void **params); GL_APICALL void GL_APIENTRY glGetIntegeri_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data); GL_APICALL void GL_APIENTRY glGetInternalformativRobustANGLE (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetVertexAttribIivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetVertexAttribIuivRobustANGLE (GLuint index, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); GL_APICALL void GL_APIENTRY glGetUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params); GL_APICALL void GL_APIENTRY glGetActiveUniformBlockivRobustANGLE (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetInteger64vRobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *data); GL_APICALL void GL_APIENTRY glGetInteger64i_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint64 *data); GL_APICALL void GL_APIENTRY glGetBufferParameteri64vRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params); GL_APICALL void GL_APIENTRY glSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param); GL_APICALL void GL_APIENTRY glSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLfloat *param); GL_APICALL void GL_APIENTRY glGetSamplerParameterivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetSamplerParameterfvRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); GL_APICALL void GL_APIENTRY glGetFramebufferParameterivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetProgramInterfaceivRobustANGLE (GLuint program, GLenum programInterface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetBooleani_vRobustANGLE (GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLboolean *data); GL_APICALL void GL_APIENTRY glGetMultisamplefvRobustANGLE (GLenum pname, GLuint index, GLsizei bufSize, GLsizei *length, GLfloat *val); GL_APICALL void GL_APIENTRY glGetTexLevelParameterivRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetTexLevelParameterfvRobustANGLE (GLenum target, GLint level, GLenum pname, GLsizei bufSize, GLsizei *length, GLfloat *params); GL_APICALL void GL_APIENTRY glGetPointervRobustANGLERobustANGLE (GLenum pname, GLsizei bufSize, GLsizei *length, void **params); GL_APICALL void GL_APIENTRY glReadnPixelsRobustANGLE (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLsizei *length, GLsizei *columns, GLsizei *rows, void *data); GL_APICALL void GL_APIENTRY glGetnUniformfvRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLfloat *params); GL_APICALL void GL_APIENTRY glGetnUniformivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetnUniformuivRobustANGLE (GLuint program, GLint location, GLsizei bufSize, GLsizei *length, GLuint *params); GL_APICALL void GL_APIENTRY glTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLint *params); GL_APICALL void GL_APIENTRY glTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, const GLuint *params); GL_APICALL void GL_APIENTRY glGetTexParameterIivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetTexParameterIuivRobustANGLE (GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); GL_APICALL void GL_APIENTRY glSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLint *param); GL_APICALL void GL_APIENTRY glSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, const GLuint *param); GL_APICALL void GL_APIENTRY glGetSamplerParameterIivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivRobustANGLE (GLuint sampler, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint *params); GL_APICALL void GL_APIENTRY glGetQueryObjectivRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params); GL_APICALL void GL_APIENTRY glGetQueryObjecti64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLint64 *params); GL_APICALL void GL_APIENTRY glGetQueryObjectui64vRobustANGLE(GLuint id, GLenum pname, GLsizei bufSize, GLsizei *length, GLuint64 *params); #endif #endif /* GL_ANGLE_robust_client_memory */ #ifndef GL_ANGLE_program_cache_control #define GL_ANGLE_program_cache_control 1 #define GL_PROGRAM_CACHE_ENABLED_ANGLE 0x93AC #endif /* GL_ANGLE_program_cache_control */ #ifndef GL_ANGLE_multiview #define GL_ANGLE_multiview 1 // The next four enums coincide with the enums introduced by the GL_OVR_multiview extension and use the values reserved by that extension. #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_ANGLE 0x9630 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_ANGLE 0x9632 #define GL_MAX_VIEWS_ANGLE 0x9631 #define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_ANGLE 0x9633 // The next four enums are reserved specifically for ANGLE. #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_VIEWPORT_OFFSETS_ANGLE 0x969B #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_MULTIVIEW_LAYOUT_ANGLE 0x969C #define GL_FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE 0x969D #define GL_FRAMEBUFFER_MULTIVIEW_LAYERED_ANGLE 0x969E typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWLAYEREDANGLE)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); typedef void(GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWSIDEBYSIDEANGLE)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei numViews, const GLint *viewportOffsets); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewLayeredANGLE(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews); GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewSideBySideANGLE(GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei numViews, const GLint *viewportOffsets); #endif #endif /* GL_ANGLE_multiview */ #ifndef GL_ANGLE_texture_rectangle #define GL_ANGLE_texture_rectangle 1 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ANGLE 0x84F8 #define GL_TEXTURE_RECTANGLE_ANGLE 0x84F5 #define GL_TEXTURE_BINDING_RECTANGLE_ANGLE 0x84F6 #define GL_SAMPLER_2D_RECT_ANGLE 0x8B63 #endif /* GL_ANGLE_texture_rectangle */ // clang-format on #endif // INCLUDE_GLES2_GL2EXT_ANGLE_H_