/**************************************************************************** ** ** Copyright (C) 2020 Paolo Angelelli ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtLocation module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDECLARATIVEPOLYLINEMAPITEM_P_P_H #define QDECLARATIVEPOLYLINEMAPITEM_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class Q_LOCATION_PRIVATE_EXPORT QGeoMapPolylineGeometry : public QGeoMapItemGeometry { public: QGeoMapPolylineGeometry(); void updateSourcePoints(const QGeoMap &map, const QList &path, const QGeoCoordinate geoLeftBound); void updateScreenPoints(const QGeoMap &map, qreal strokeWidth, bool adjustTranslation = true); void clearSource(); bool contains(const QPointF &point) const override; QList > clipPath(const QGeoMap &map, const QList &path, QDoubleVector2D &leftBoundWrapped); void pathToScreen(const QGeoMap &map, const QList > &clippedPaths, const QDoubleVector2D &leftBoundWrapped); public: QVector srcPoints_; QVector srcPointTypes_; #ifdef QT_LOCATION_DEBUG QList m_wrappedPath; QList> m_clippedPaths; #endif friend class QDeclarativeCircleMapItem; friend class QDeclarativePolygonMapItem; friend class QDeclarativeRectangleMapItem; }; class Q_LOCATION_PRIVATE_EXPORT VisibleNode { public: VisibleNode(); virtual ~VisibleNode(); bool subtreeBlocked() const; void setSubtreeBlocked(bool blocked); bool visible() const; void setVisible(bool visible); bool m_blocked : 1; bool m_visible : 1; }; class Q_LOCATION_PRIVATE_EXPORT MapItemGeometryNode : public QSGGeometryNode, public VisibleNode { public: ~MapItemGeometryNode() override; bool isSubtreeBlocked() const override; }; class Q_LOCATION_PRIVATE_EXPORT MapPolylineMaterial : public QSGFlatColorMaterial { public: MapPolylineMaterial() : QSGFlatColorMaterial() { // Passing RequiresFullMatrix is essential in order to prevent the // batch renderer from baking in simple, translate-only transforms into // the vertex data. The shader will rely on the fact that // vertexCoord.xy is the Shape-space coordinate and so no modifications // are welcome. setFlag(Blending | RequiresFullMatrix | CustomCompileStep); } QSGMaterialShader *createShader() const override; void setGeoProjection(const QMatrix4x4 &p) { m_geoProjection = p; } QMatrix4x4 geoProjection() const { return m_geoProjection; } void setCenter(const QDoubleVector3D &c) { m_center = c; } QDoubleVector3D center() const { return m_center; } void setColor(const QColor &color) { QSGFlatColorMaterial::setColor(color); setFlag(Blending, true); // ToDo: Needed only temporarily, can be removed after debugging } int wrapOffset() const { return m_wrapOffset; } void setWrapOffset(int wrapOffset) { m_wrapOffset = wrapOffset; } void setLineWidth(const float lw) { m_lineWidth = lw; } float lineWidth() const { return m_lineWidth; } QSGMaterialType *type() const override; int compare(const QSGMaterial *other) const override; protected: QMatrix4x4 m_geoProjection; QDoubleVector3D m_center; int m_wrapOffset = 0; float m_lineWidth = 1.0; }; class Q_LOCATION_PRIVATE_EXPORT MapPolylineNode : public MapItemGeometryNode { public: MapPolylineNode(); ~MapPolylineNode() override; void update(const QColor &fillColor, const QGeoMapItemGeometry *shape); protected: QSGFlatColorMaterial fill_material_; QSGGeometry geometry_; }; #if QT_CONFIG(opengl) class Q_LOCATION_PRIVATE_EXPORT QGeoMapItemLODGeometry { public: mutable std::array>, 7> m_verticesLOD; // fix it to 7, // do not allow simplifications beyond ZL 20. This could actually be limited even further mutable QVector *m_screenVertices; mutable QSharedPointer m_working; QGeoMapItemLODGeometry() { resetLOD(); } void resetLOD() { // New pointer, some old LOD task might still be running and operating on the old pointers. m_verticesLOD[0] = QSharedPointer>( new QVector); for (unsigned int i = 1; i < m_verticesLOD.size(); ++i) m_verticesLOD[i] = nullptr; // allocate on first use m_screenVertices = m_verticesLOD.front().data(); // resetting pointer to data to be LOD 0 } static unsigned int zoomToLOD(unsigned int zoom); static unsigned int zoomForLOD(unsigned int zoom); bool isLODActive(unsigned int lod) const; void selectLOD(unsigned int zoom, double leftBound, bool /*closed*/); static QVector getSimplified ( QVector &wrappedPath, double leftBoundWrapped, unsigned int zoom); static void enqueueSimplificationTask(const QSharedPointer > &input, // reference as it gets copied in the nested call const QSharedPointer > &output, double leftBound, unsigned int zoom, QSharedPointer &working); void selectLODOnDataChanged(unsigned int zoom, double leftBound) const; bool selectLODOnLODMismatch(unsigned int zoom, double leftBound, bool closed) const { if (*m_working > 0) { return false; } const_cast(this)->selectLOD(zoom, leftBound, closed); return true; } }; class Q_LOCATION_PRIVATE_EXPORT QGeoMapPolylineGeometryOpenGL : public QGeoMapItemGeometry, public QGeoMapItemLODGeometry { public: typedef struct { QList wrappedBboxes; } WrappedPolyline; QGeoMapPolylineGeometryOpenGL() { m_working = QSharedPointer(new unsigned int(0)); } void updateSourcePoints(const QGeoMap &map, const QGeoPolygon &poly); void updateSourcePoints(const QGeoMap &map, const QGeoPath &poly); void updateSourcePoints(const QGeoProjectionWebMercator &p, const QList &wrappedPath, const QGeoRectangle &boundingRectangle); void updateSourcePoints(const QGeoMap &map, const QGeoRectangle &rect); void updateSourcePoints(const QGeoMap &map, const QGeoCircle &circle); void updateScreenPoints(const QGeoMap &map, qreal strokeWidth, bool adjustTranslation = true); void updateQuickGeometry(const QGeoProjectionWebMercator &p, qreal strokeWidth = 0.0); bool allocateAndFillEntries(QSGGeometry *geom, bool closed = false, unsigned int zoom = 0) const; void allocateAndFillLineStrip(QSGGeometry *geom, int lod = 0) const; bool contains(const QPointF &point) const override { Q_UNUSED(point) return false; } static double distanceTo(const QDoubleVector2D &a, const QDoubleVector2D &b, const QDoubleVector2D &p) { double u = ((p.x() - a.x()) * (b.x() - a.x()) + (p.y() - a.y()) * (b.y() - a.y()) ) / (b - a).lengthSquared(); QDoubleVector2D intersection(a.x() + u * (b.x() - a.x()) , a.y() + u * (b.y() - a.y()) ); QDoubleVector2D candidate = ( (p-a).length() < (p-b).length() ) ? a : b; if (u > 0 && u < 1 && (p-intersection).length() < (p-candidate).length() ) // And it falls in the segment candidate = intersection; return qAbs((candidate - p).length()); } // Note: this is also slightly incorrect on joins and in the beginning/end of the line bool contains(const QPointF &point, qreal lineWidth, const QGeoProjectionWebMercator &p) const { const double lineHalfWidth = lineWidth * 0.5; const QDoubleVector2D pt(point); QDoubleVector2D a; if (m_screenVertices->size()) a = p.wrappedMapProjectionToItemPosition(p.wrapMapProjection(m_screenVertices->first().toDoubleVector2D())); QDoubleVector2D b; for (int i = 1; i < m_screenVertices->size(); ++i) { if (!a.isFinite()) { a = p.wrappedMapProjectionToItemPosition(p.wrapMapProjection(m_screenVertices->at(i).toDoubleVector2D())); continue; } b = p.wrappedMapProjectionToItemPosition(p.wrapMapProjection(m_screenVertices->at(i).toDoubleVector2D())); if (!b.isFinite()) { a = b; continue; } if (b == a) continue; // Heavily simplifying it here: if a point is not projectable, skip the segment. // For a correct solution, the segment should be clipped instead. if (distanceTo(a, b, pt) <= lineHalfWidth) return true; a = b; } return false; } public: QDoubleVector2D m_bboxLeftBoundWrapped; QVector m_wrappedPolygons; int m_wrapOffset; friend class QDeclarativeCircleMapItem; friend class QDeclarativePolygonMapItem; friend class QDeclarativeRectangleMapItem; }; class Q_LOCATION_PRIVATE_EXPORT MapPolylineShaderLineStrip : public QSGMaterialShader { public: MapPolylineShaderLineStrip(); const char *vertexShader() const override { return "attribute highp vec4 vertex; \n" "uniform highp mat4 qt_Matrix; \n" "uniform highp mat4 mapProjection; \n" "uniform highp vec3 center; \n" "uniform highp vec3 center_lowpart; \n" "uniform lowp float wrapOffset; \n" "vec4 wrapped(in vec4 v) { return vec4(v.x + wrapOffset, v.y, 0.0, 1.0); }\n" "void main() { \n" " vec4 vtx = wrapped(vertex) - vec4(center, 0.0); \n" " vtx = vtx - vec4(center_lowpart, 0.0); \n" " gl_Position = qt_Matrix * mapProjection * vtx; \n" "}"; } const char *fragmentShader() const override { return "uniform lowp vec4 color; \n" "void main() { \n" " gl_FragColor = color; \n" "}"; } void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override; char const *const *attributeNames() const override; protected: void initialize() override { m_matrix_id = program()->uniformLocation("qt_Matrix"); m_color_id = program()->uniformLocation("color"); m_mapProjection_id = program()->uniformLocation("mapProjection"); m_center_id = program()->uniformLocation("center"); m_center_lowpart_id = program()->uniformLocation("center_lowpart"); m_wrapOffset_id = program()->uniformLocation("wrapOffset"); } int m_center_id; int m_center_lowpart_id; int m_mapProjection_id; int m_matrix_id; int m_color_id; int m_wrapOffset_id; }; class Q_LOCATION_PRIVATE_EXPORT MapPolylineShaderExtruded : public QSGMaterialShader { public: MapPolylineShaderExtruded(); // Heavily adapted from https://github.com/mattdesl/webgl-lines/blob/master/projected/vert.glsl, // that is (c) Matt DesLauriers, and released under the MIT license. const char *vertexShaderMiteredSegments() const; const char *vertexShader() const override { return vertexShaderMiteredSegments(); } const char *fragmentShader() const override { return "varying vec4 primitivecolor; \n" "void main() { \n" " gl_FragColor = primitivecolor; \n" "}"; } void updateState(const RenderState &state, QSGMaterial *newEffect, QSGMaterial *oldEffect) override; char const *const *attributeNames() const override; protected: void initialize() override { m_matrix_id = program()->uniformLocation("qt_Matrix"); m_color_id = program()->uniformLocation("color"); m_mapProjection_id = program()->uniformLocation("mapProjection"); m_center_id = program()->uniformLocation("center"); m_center_lowpart_id = program()->uniformLocation("center_lowpart"); m_lineWidth_id = program()->uniformLocation("lineWidth"); m_aspect_id = program()->uniformLocation("aspect"); m_miter_id = program()->uniformLocation("miter"); m_wrapOffset_id = program()->uniformLocation("wrapOffset"); } int m_center_id; int m_center_lowpart_id; int m_mapProjection_id; int m_matrix_id; int m_color_id; int m_lineWidth_id; int m_aspect_id; int m_miter_id; int m_wrapOffset_id; }; class Q_LOCATION_PRIVATE_EXPORT MapPolylineNodeOpenGLLineStrip : public MapItemGeometryNode { public: MapPolylineNodeOpenGLLineStrip(); ~MapPolylineNodeOpenGLLineStrip() override; void update(const QColor &fillColor, const qreal lineWidth, const QGeoMapPolylineGeometryOpenGL *shape, const QMatrix4x4 &geoProjection, const QDoubleVector3D ¢er, const Qt::PenCapStyle capStyle = Qt::SquareCap); protected: MapPolylineMaterial fill_material_; QSGGeometry geometry_; }; class Q_LOCATION_PRIVATE_EXPORT MapPolylineMaterialExtruded : public MapPolylineMaterial { public: MapPolylineMaterialExtruded() : MapPolylineMaterial() { } QSGMaterialShader *createShader() const override; void setMiter(const int m) { m_miter = m; } int miter() const { return m_miter; } QSGMaterialType *type() const override; int compare(const QSGMaterial *other) const override; int m_miter = 0; }; class Q_LOCATION_PRIVATE_EXPORT MapPolylineNodeOpenGLExtruded : public MapItemGeometryNode { public: typedef struct { QDeclarativeGeoMapItemUtils::vec2 pos; QDeclarativeGeoMapItemUtils::vec2 prev; QDeclarativeGeoMapItemUtils::vec2 next; float direction; float triangletype; // es2 does not support int attribs float vertextype; static const char * const *attributeNames() { static char const *const attr[] = { "vertex", "previous", "next", "direction", "triangletype", "vertextype", nullptr }; return attr; } static const QSGGeometry::AttributeSet &attributes() { static const QSGGeometry::Attribute dataTri[] = { QSGGeometry::Attribute::createWithAttributeType(0, 2, QSGGeometry::FloatType, QSGGeometry::PositionAttribute) // pos ,QSGGeometry::Attribute::createWithAttributeType(1, 2, QSGGeometry::FloatType, QSGGeometry::UnknownAttribute) // next ,QSGGeometry::Attribute::createWithAttributeType(2, 2, QSGGeometry::FloatType, QSGGeometry::UnknownAttribute) // previous ,QSGGeometry::Attribute::createWithAttributeType(3, 1, QSGGeometry::FloatType, QSGGeometry::UnknownAttribute) // direction ,QSGGeometry::Attribute::createWithAttributeType(4, 1, QSGGeometry::FloatType, QSGGeometry::UnknownAttribute) // triangletype ,QSGGeometry::Attribute::createWithAttributeType(5, 1, QSGGeometry::FloatType, QSGGeometry::UnknownAttribute) // vertextype }; static const QSGGeometry::AttributeSet attrsTri = { 6, sizeof(MapPolylineNodeOpenGLExtruded::MapPolylineEntry), dataTri }; return attrsTri; } } MapPolylineEntry; MapPolylineNodeOpenGLExtruded(); ~MapPolylineNodeOpenGLExtruded() override; void update(const QColor &fillColor, const float lineWidth, const QGeoMapPolylineGeometryOpenGL *shape, const QMatrix4x4 geoProjection, const QDoubleVector3D center, const Qt::PenCapStyle capStyle = Qt::FlatCap, bool closed = false, unsigned int zoom = 30); static const QSGGeometry::AttributeSet &attributesMapPolylineTriangulated(); protected: MapPolylineMaterialExtruded fill_material_; QSGGeometry m_geometryTriangulating; }; #endif // QT_CONFIG(opengl) class Q_LOCATION_PRIVATE_EXPORT QDeclarativePolylineMapItemPrivate { public: QDeclarativePolylineMapItemPrivate(QDeclarativePolylineMapItem &poly) : m_poly(poly) { } QDeclarativePolylineMapItemPrivate(QDeclarativePolylineMapItemPrivate &other) : m_poly(other.m_poly) { } virtual ~QDeclarativePolylineMapItemPrivate(); virtual void markSourceDirtyAndUpdate() = 0; virtual void onMapSet() = 0; virtual void onLinePropertiesChanged() = 0; virtual void onGeoGeometryChanged() = 0; virtual void onGeoGeometryUpdated() = 0; virtual void onItemGeometryChanged() = 0; virtual void updatePolish() = 0; virtual void afterViewportChanged() = 0; virtual QSGNode * updateMapItemPaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *data) = 0; virtual bool contains(const QPointF &point) const = 0; QDeclarativePolylineMapItem &m_poly; Qt::PenStyle m_penStyle = Qt::SolidLine; Qt::PenCapStyle m_penCapStyle = Qt::SquareCap; }; class Q_LOCATION_PRIVATE_EXPORT QDeclarativePolylineMapItemPrivateCPU: public QDeclarativePolylineMapItemPrivate { public: QDeclarativePolylineMapItemPrivateCPU(QDeclarativePolylineMapItem &poly) : QDeclarativePolylineMapItemPrivate(poly) { } QDeclarativePolylineMapItemPrivateCPU(QDeclarativePolylineMapItemPrivate &other) : QDeclarativePolylineMapItemPrivate(other) { } ~QDeclarativePolylineMapItemPrivateCPU() override; void onLinePropertiesChanged() override { // mark dirty just in case we're a width change markSourceDirtyAndUpdate(); } void markSourceDirtyAndUpdate() override { m_geometry.markSourceDirty(); m_poly.polishAndUpdate(); } void regenerateCache() { if (!m_poly.map() || m_poly.map()->geoProjection().projectionType() != QGeoProjection::ProjectionWebMercator) return; const QGeoProjectionWebMercator &p = static_cast(m_poly.map()->geoProjection()); m_geopathProjected.clear(); m_geopathProjected.reserve(m_poly.m_geopath.size()); for (const QGeoCoordinate &c : m_poly.m_geopath.path()) m_geopathProjected << p.geoToMapProjection(c); } void updateCache() { if (!m_poly.map() || m_poly.map()->geoProjection().projectionType() != QGeoProjection::ProjectionWebMercator) return; const QGeoProjectionWebMercator &p = static_cast(m_poly.map()->geoProjection()); m_geopathProjected << p.geoToMapProjection(m_poly.m_geopath.path().last()); } void preserveGeometry() { m_geometry.setPreserveGeometry(true, m_poly.m_geopath.boundingGeoRectangle().topLeft()); } void afterViewportChanged() override { // preserveGeometry is cleared in updateMapItemPaintNode preserveGeometry(); markSourceDirtyAndUpdate(); } void onMapSet() override { regenerateCache(); markSourceDirtyAndUpdate(); } void onGeoGeometryChanged() override { regenerateCache(); preserveGeometry(); markSourceDirtyAndUpdate(); } void onGeoGeometryUpdated() override { updateCache(); preserveGeometry(); markSourceDirtyAndUpdate(); } void onItemGeometryChanged() override { onGeoGeometryChanged(); } void updatePolish() override { if (m_poly.m_geopath.path().length() < 2) { // Possibly cleared m_geometry.clear(); m_poly.setWidth(0); m_poly.setHeight(0); return; } QScopedValueRollback rollback(m_poly.m_updatingGeometry); m_poly.m_updatingGeometry = true; const QGeoMap *map = m_poly.map(); const qreal borderWidth = m_poly.m_line.width(); m_geometry.updateSourcePoints(*map, m_geopathProjected, m_poly.m_geopath.boundingGeoRectangle().topLeft()); m_geometry.updateScreenPoints(*map, borderWidth); m_poly.setWidth(m_geometry.sourceBoundingBox().width() + borderWidth); m_poly.setHeight(m_geometry.sourceBoundingBox().height() + borderWidth); m_poly.setPositionOnMap(m_geometry.origin(), -1 * m_geometry.sourceBoundingBox().topLeft() + QPointF(borderWidth, borderWidth) * 0.5 ); // it has to be shifted so that the center of the line is on the correct geocoord } QSGNode *updateMapItemPaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData * /*data*/) override { if (!m_node || !oldNode) { m_node = new MapPolylineNode(); if (oldNode) { delete oldNode; oldNode = nullptr; } } else { m_node = static_cast(oldNode); } //TODO: update only material if (m_geometry.isScreenDirty() || m_poly.m_dirtyMaterial || !oldNode) { m_node->update(m_poly.m_line.color(), &m_geometry); m_geometry.setPreserveGeometry(false); m_geometry.markClean(); m_poly.m_dirtyMaterial = false; } return m_node; } bool contains(const QPointF &point) const override { return m_geometry.contains(point); } QList m_geopathProjected; QGeoMapPolylineGeometry m_geometry; MapPolylineNode *m_node = nullptr; }; #if QT_CONFIG(opengl) class Q_LOCATION_PRIVATE_EXPORT QDeclarativePolylineMapItemPrivateOpenGLLineStrip: public QDeclarativePolylineMapItemPrivate { public: QDeclarativePolylineMapItemPrivateOpenGLLineStrip(QDeclarativePolylineMapItem &poly) : QDeclarativePolylineMapItemPrivate(poly) { } QDeclarativePolylineMapItemPrivateOpenGLLineStrip(QDeclarativePolylineMapItemPrivate &other) : QDeclarativePolylineMapItemPrivate(other) { } ~QDeclarativePolylineMapItemPrivateOpenGLLineStrip() override; void onLinePropertiesChanged() override { afterViewportChanged(); } void markSourceDirtyAndUpdate() override { m_geometry.markSourceDirty(); m_poly.polishAndUpdate(); } void preserveGeometry() { m_geometry.setPreserveGeometry(true, m_poly.m_geopath.boundingGeoRectangle().topLeft()); } void onMapSet() override { markSourceDirtyAndUpdate(); } void onGeoGeometryChanged() override { preserveGeometry(); markSourceDirtyAndUpdate(); } void onGeoGeometryUpdated() override { preserveGeometry(); markSourceDirtyAndUpdate(); } void onItemGeometryChanged() override { onGeoGeometryChanged(); } void afterViewportChanged() override { preserveGeometry(); m_poly.polishAndUpdate(); } bool contains(const QPointF &point) const override { return m_geometry.contains(m_poly.mapToItem(m_poly.quickMap(), point), m_poly.line()->width(), static_cast(m_poly.map()->geoProjection())); } void updatePolish() override { if (m_poly.m_geopath.path().length() == 0) { // Possibly cleared m_geometry.clear(); m_geometry.clear(); m_poly.setWidth(0); m_poly.setHeight(0); return; } QScopedValueRollback rollback(m_poly.m_updatingGeometry); m_poly.m_updatingGeometry = true; const qreal lineWidth = m_poly.m_line.width(); m_geometry.updateSourcePoints(*m_poly.map(), m_poly.m_geopath); m_geometry.markScreenDirty(); m_geometry.updateScreenPoints(*m_poly.map(), lineWidth); m_poly.setWidth(m_geometry.sourceBoundingBox().width()); m_poly.setHeight(m_geometry.sourceBoundingBox().height()); m_poly.setPosition(1.0 * m_geometry.firstPointOffset() - QPointF(lineWidth * 0.5,lineWidth * 0.5)); } QSGNode * updateMapItemPaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *data) override { Q_UNUSED(data); if (!m_node || !oldNode) { m_node = new MapPolylineNodeOpenGLLineStrip(); if (oldNode) delete oldNode; } else { m_node = static_cast(oldNode); } if (m_geometry.isScreenDirty() || m_poly.m_dirtyMaterial) { const QGeoMap *map = m_poly.map(); const QMatrix4x4 &combinedMatrix = map->geoProjection().qsgTransform(); const QDoubleVector3D &cameraCenter = map->geoProjection().centerMercator(); m_node->update(m_poly.m_line.color(), // This updates only the material if the geometry is unchanged m_poly.m_line.width(), &m_geometry, combinedMatrix, cameraCenter); m_geometry.setPreserveGeometry(false); m_geometry.markClean(); m_poly.m_dirtyMaterial = false; } return m_node; } QGeoMapPolylineGeometryOpenGL m_geometry; MapPolylineNodeOpenGLLineStrip *m_node = nullptr; }; class Q_LOCATION_PRIVATE_EXPORT QDeclarativePolylineMapItemPrivateOpenGLExtruded: public QDeclarativePolylineMapItemPrivateOpenGLLineStrip { public: QDeclarativePolylineMapItemPrivateOpenGLExtruded(QDeclarativePolylineMapItem &poly) : QDeclarativePolylineMapItemPrivateOpenGLLineStrip(poly) { } QDeclarativePolylineMapItemPrivateOpenGLExtruded(QDeclarativePolylineMapItemPrivate &other) : QDeclarativePolylineMapItemPrivateOpenGLLineStrip(other) { } ~QDeclarativePolylineMapItemPrivateOpenGLExtruded() override; QSGNode * updateMapItemPaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *data) override { Q_UNUSED(data); const QGeoMap *map = m_poly.map(); const QGeoProjectionWebMercator &p = static_cast(map->geoProjection()); const QMatrix4x4 &combinedMatrix = p.qsgTransform(); const QDoubleVector3D &cameraCenter = p.centerMercator(); const QColor &color = m_poly.m_line.color(); const float lineWidth = m_poly.m_line.width(); MapPolylineNodeOpenGLExtruded *nodeTri = nullptr; if (!m_nodeTri || !oldNode) { if (oldNode) delete oldNode; nodeTri = new MapPolylineNodeOpenGLExtruded(); } else { nodeTri = static_cast(oldNode); } //TODO: update only material if (m_geometry.isScreenDirty() || m_poly.m_dirtyMaterial) { nodeTri->update(color, lineWidth , &m_geometry, combinedMatrix, cameraCenter, m_penCapStyle, false, m_poly.zoomForLOD(int(map->cameraData().zoomLevel()))); m_geometry.setPreserveGeometry(false); m_geometry.markClean(); m_poly.m_dirtyMaterial = false; } m_nodeTri = nodeTri; return nodeTri; } MapPolylineNodeOpenGLExtruded *m_nodeTri = nullptr; }; #endif // QT_CONFIG(opengl) QT_END_NAMESPACE #endif // QDECLARATIVEPOLYLINEMAPITEM_P_P_H