/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt OPC UA module. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #include "opcuareaditem.h" #include #include #include #include #include "opcuaendpointdiscovery.h" #include "opcuaserverdiscovery.h" QT_BEGIN_NAMESPACE class QOpcUaReadResult; class OpcUaConnection : public QObject { Q_OBJECT Q_DISABLE_COPY(OpcUaConnection) Q_PROPERTY(QStringList availableBackends READ availableBackends NOTIFY availableBackendsChanged) Q_PROPERTY(bool connected READ connected NOTIFY connectedChanged) Q_PROPERTY(QString backend READ backend WRITE setBackend NOTIFY backendChanged) Q_PROPERTY(bool defaultConnection READ defaultConnection WRITE setDefaultConnection NOTIFY defaultConnectionChanged) Q_PROPERTY(QStringList namespaces READ namespaces NOTIFY namespacesChanged) Q_PROPERTY(QOpcUaAuthenticationInformation authenticationInformation READ authenticationInformation WRITE setAuthenticationInformation) Q_PROPERTY(QStringList supportedSecurityPolicies READ supportedSecurityPolicies CONSTANT) Q_PROPERTY(QJSValue supportedUserTokenTypes READ supportedUserTokenTypes CONSTANT) Q_PROPERTY(QOpcUaEndpointDescription currentEndpoint READ currentEndpoint) Q_PROPERTY(QOpcUaClient* connection READ connection WRITE setConnection NOTIFY connectionChanged) public: OpcUaConnection(QObject *parent = nullptr); ~OpcUaConnection(); QStringList availableBackends() const; bool connected() const; void setBackend(const QString &name); QString backend() const; static OpcUaConnection *defaultConnection(); bool isDefaultConnection() const; QStringList namespaces() const; QOpcUaEndpointDescription currentEndpoint() const; QOpcUaAuthenticationInformation authenticationInformation() const; Q_INVOKABLE bool readNodeAttributes(const QJSValue &value); Q_INVOKABLE bool writeNodeAttributes(const QJSValue &value); QStringList supportedSecurityPolicies() const; QJSValue supportedUserTokenTypes() const; QOpcUaClient *connection() const; public slots: void connectToEndpoint(const QOpcUaEndpointDescription &endpointDescription); void disconnectFromEndpoint(); void setDefaultConnection(bool defaultConnection = true); void setAuthenticationInformation(const QOpcUaAuthenticationInformation &authenticationInformation); void setConnection(QOpcUaClient *client); signals: void availableBackendsChanged(); void connectedChanged(); void backendChanged(); void defaultConnectionChanged(); void namespacesChanged(); void readNodeAttributesFinished(const QVariant &value); void writeNodeAttributesFinished(const QVariant &value); void connectionChanged(); private slots: void clientStateHandler(QOpcUaClient::ClientState state); void handleReadNodeAttributesFinished(const QVector &results); void handleWriteNodeAttributesFinished(const QVector &results); private: void removeConnection(); void setupConnection(); QOpcUaClient *m_client = nullptr; bool m_connected = false; static OpcUaConnection* m_defaultConnection; friend class OpcUaNode; friend class OpcUaValueNode; friend class OpcUaMethodNode; friend class OpcUaEndpointDiscovery; friend class OpcUaServerDiscovery; }; QT_END_NAMESPACE