/* * Copyright © 2008-2011 Kristian Høgsberg * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include #include "compositor.h" #include "weston.h" #include "weston-screenshooter-server-protocol.h" #include "shared/helpers.h" struct screenshooter { struct weston_compositor *ec; struct wl_global *global; struct wl_client *client; struct weston_process process; struct wl_listener destroy_listener; struct weston_recorder *recorder; }; static void screenshooter_done(void *data, enum weston_screenshooter_outcome outcome) { struct wl_resource *resource = data; switch (outcome) { case WESTON_SCREENSHOOTER_SUCCESS: weston_screenshooter_send_done(resource); break; case WESTON_SCREENSHOOTER_NO_MEMORY: wl_resource_post_no_memory(resource); break; default: break; } } static void screenshooter_shoot(struct wl_client *client, struct wl_resource *resource, struct wl_resource *output_resource, struct wl_resource *buffer_resource) { struct weston_output *output = weston_output_from_resource(output_resource); struct weston_buffer *buffer = weston_buffer_from_resource(buffer_resource); if (buffer == NULL) { wl_resource_post_no_memory(resource); return; } weston_screenshooter_shoot(output, buffer, screenshooter_done, resource); } struct weston_screenshooter_interface screenshooter_implementation = { screenshooter_shoot }; static void bind_shooter(struct wl_client *client, void *data, uint32_t version, uint32_t id) { struct screenshooter *shooter = data; struct wl_resource *resource; resource = wl_resource_create(client, &weston_screenshooter_interface, 1, id); if (client != shooter->client) { wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT, "screenshooter failed: permission denied"); return; } wl_resource_set_implementation(resource, &screenshooter_implementation, data, NULL); } static void screenshooter_sigchld(struct weston_process *process, int status) { struct screenshooter *shooter = container_of(process, struct screenshooter, process); shooter->client = NULL; } static void screenshooter_binding(struct weston_keyboard *keyboard, const struct timespec *time, uint32_t key, void *data) { struct screenshooter *shooter = data; char *screenshooter_exe; screenshooter_exe = wet_get_binary_path("weston-screenshooter"); if (!screenshooter_exe) { weston_log("Could not construct screenshooter path.\n"); return; } if (!shooter->client) shooter->client = weston_client_launch(shooter->ec, &shooter->process, screenshooter_exe, screenshooter_sigchld); free(screenshooter_exe); } static void recorder_binding(struct weston_keyboard *keyboard, const struct timespec *time, uint32_t key, void *data) { struct weston_compositor *ec = keyboard->seat->compositor; struct weston_output *output; struct screenshooter *shooter = data; struct weston_recorder *recorder = shooter->recorder;; static const char filename[] = "capture.wcap"; if (recorder) { weston_recorder_stop(recorder); shooter->recorder = NULL; } else { if (keyboard->focus && keyboard->focus->output) output = keyboard->focus->output; else output = container_of(ec->output_list.next, struct weston_output, link); shooter->recorder = weston_recorder_start(output, filename); } } static void screenshooter_destroy(struct wl_listener *listener, void *data) { struct screenshooter *shooter = container_of(listener, struct screenshooter, destroy_listener); wl_global_destroy(shooter->global); free(shooter); } WL_EXPORT void screenshooter_create(struct weston_compositor *ec) { struct screenshooter *shooter; shooter = zalloc(sizeof *shooter); if (shooter == NULL) return; shooter->ec = ec; shooter->global = wl_global_create(ec->wl_display, &weston_screenshooter_interface, 1, shooter, bind_shooter); weston_compositor_add_key_binding(ec, KEY_S, MODIFIER_SUPER, screenshooter_binding, shooter); weston_compositor_add_key_binding(ec, KEY_R, MODIFIER_SUPER, recorder_binding, shooter); shooter->destroy_listener.notify = screenshooter_destroy; wl_signal_add(&ec->destroy_signal, &shooter->destroy_listener); }